I need some suggestions for the main page vote poll. Question and a set of answers would be nice [:)].
We had something similar [url="http://www.sumea.com.au/svotes.asp?id=9"]about 3 years ago[/url] [:D] Might be worth trying again.
Where do you ultimately want to end up in games?
- Company support (HR/QA/secretarial)
- The grunt (coder/artist/etc)
- A grunt lead (director/lead programmer or artist)
- Management (external to content creation)
- Company management (CEO/founder/owner)
- The sidelines (Hobbyist/enthusiast)
The most important aspect of producing good graphics is:
- greater texture sizes and poly budgets
- the latest hardware accelerated features
- consistent art direction
- as much cleavage as possible
The most important skill for new game artists is:
- Modelling clean and optomised mesh
- Realistic texturing
- Believable and fluid animation
- traditional based art skills
- Jack of all trades, master of none
you havent done a poll on who wants the office of film and literature to enable games to get an R rating recently have you?