If you would like to create some concept art on the players for the mod, please post some concepts you had in mind here. The other team members will comment on whether your work is of the standard they want for the mod. I guess we're only after 1 or 2 concept artists.
Anyway, I think this is a great opportunity for a concept artist to see their ideas come to life, as I'm sure we've got a tonne of talented people who will be working on building, texturing, and animating your concepts.
If you are *seriously* interested in creating concept art for the project, I have put up a page of art and references which I will give you access to.
This is a very loose concept i just worked on. Trying for a "Futuristic Roman" look (sorry about it being out of proportion and my bad shading, ill try to post a better one soon).
[img]http://www.sumea.com.au/forum/attached/conundrum/200513072416_Future-Ro…]
Shields; that is an interesting idea.
Hand held shields could totally change the way a shooter works.
You could have lots of different kinds of shields. Reflective shields that weapons fire bounces of would be fun. Or energy shields that drop out when they run out of power..
*shrug*
It?s certainly different..
Nice concept conundrum ? makes me think of the Stargate concept of mixing ancient history (Egyptian in their case) with sci-fi. Only your concept is much more future than past.
Shields could be possible for players in UT2k4. Something similar to the Paladin vehicle which can project a shield which depletes after a number of hits before needs to be powered up again. Maybe shields for one of the classes only. Anyway, shields is something the programmers will have to look up.
just a quick 10 min sketch of a medic.. hes shooting health rays from his hand
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here is another one, going for the warrior class, not very happy with it but i thought id post it anyway. the large thing next to him is supposed to be a large tower shield[:p]
[img]http://www.sumea.com.au/forum/attached/conundrum/2005239362_Future-Roma…]
EDIT, here's a newer concept, im fairly pleased with this one, going for the medic/engineer class
[img]http://www.sumea.com.au/forum/attached/conundrum/20052482538_Engineer.j…]
Nice idea?s there Conundrum. I think you?re on the right track. I think the retro future look would be much cooler then the typical glossy sci-fi look of most games. But don't worry LiveWire, that doesn?t mean there can?t be glowy bits [;)]
I?m no concept artist, but here?s an idea for some body armour. I?m trying to get an ancient/modern look ? like high tech medieval armour kind of thing. It sucks not being able to translate my ideas into pictures efficiently. Anyway, I?d like to contribute to the modelling/texturing/animation part of sumea mod. This is just an idea I had:
[img]http://www.sumea.com.au/forum/attached/palantir/200524192811_armour_con…]
Livewire wants glowly bits, give the man some glowly bits before he collapses!! [:D]
Actually I think the glowy bits to define teams is a great idea [:)]
I really like that last concept you posted conundrum he looks great. Its the first one that I think should be developed and defined further into something that can be easier to model off. Cleaner linework, more defined materials and structure etc. Good job on him [:)]
Phew! I've just finished summarising everything I can about ideas etc. from both threads into one mongrel of a post in the [url="http://www.sumea.com.au/forum/topic.asp?TOPIC_ID=2686"]Mod state thread[/url] (Including Livewire's "glowy bits" idea [:)]). Anyone who has comments about what I've gotten wrong - please PM me...
(sorry for the crosspost - I just need a placemarker to show me where in this thread I got up to in the summarising for round two!)
i have to agree that you're definately during a great job mcdrewski.
thanks for all the comments on the last one, heres a hacker type concept with glowy bits included this time
[img]http://www.sumea.com.au/forum/attached/conundrum/20052643530_Hacker.jpg…]
yeah Im with the livewire... glowing team colors
nice concepts conundrum :) but they need a little detail.. carnt realy make out what they are wearing ,or maybe just some color washes to define the garment more.. hmmmmm..i dont know about this old style /future stuff ..Let me have a little sketch maybe ill like it more
Sorry for the really cheesey drawing but you could make out the team with his glowy bits lol[:D]
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Well I just started drawing a little last night to try and get some ideas out.. Pitty I didn't have enough time to get any of the ideas finshed but its WIP of his right arm. Not looking like much at the moment but give me a little longer and I'll have something a little more polished. At lest something you can understand [:p]
Just thought I should add this is going to be for the covert unit.. I'll get more pictures up soon I hope.
[img]http://www.sumea.com.au/forum/attached/UniqueSnowFlake/200527171238_Sum…]
Hey all, thought id add in my 2c anyway a friend put me onto these forums and i thought id give this a bash, just did up some rought sketches last night was going for a starcraft style medic with a little of the armours style from the end of the movie mission to mars( at least i think its mission to mars where carrie ann moss wears that white armour at the end???)
will do some more sketching when i get home after work, maybe add a little color and the glowy doo dads
cheers yall
NIBBLES
[:D][:D][:D]
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I'm almost embarassed to post, but running with the 'urban primitive' concept I just had to try out my tablet and do something.
[img]http://www.sumea.com.au/forum/attached/mcdrewski/2005287710_heavy.jpg[/…]
No, it's not meant to be the thundercats, nor the power rangers :)
Ah, it?s good to see people willing to have a go.
I like this idea of obviously different/contrasting body types for the different classes.
Octane; [:D] Very funny! It?s certainly different. Though I imagine he?d go down from a head shot pretty easy. I realise your joking, but it would be pretty funny to see a lighbulb head running around in game! He?d be an easy target!
USF, looks awesome, er, whatever it is [:P]. Looking forward to seeing the rest of it. [:)]
Nibbles, some nice medic concepts there. Like in your drawings, I think it would be cool to have the medic?s light armour appear less like armour and more like high-tech medical bits, especially if the medic class is going to be multi-functional. So mechanical multi-purpose appendages perhaps?
Mcdrewski, I like the idea of having mech like components attached to living flesh. Good for a heavy gunner type guy, anyway.
It?s good to see someone else posting a concept drawing without being overly worried about impressive artwork. I think we need more concepts at this point, and less worry about skilled renders. Once we narrow down what we are after, then would be the time for the concept artists to shine. But until we get a stronger artistic direction, I think it would be a good thing for people just to post quick sketches of their ideas so that we make progress. I just hope people aren?t holding back their concepts because they want their art to look stunning.
yes, very good to see a bit more variety comming out now. i might put my dodgy sketching skills to the test soon too, maybe. let's see how many more we get first eh?
also: do all the characters have to be human? we could very easily have a non-human team aswell.
there's a lot of good stuff in the reference pics too incase there are any team memebers that havn't looked yet.
i'm hopeless at concept art, so i would love to be able to model from some really good concepts if any artists out their dont want to do the modeling themselves.