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Sumea Challenge #6 - 3D - Idaho - Challenger #25

Submitted by Idaho on

My idea is an escaped loonybin patient. He will be wearing a torn straight jacket rather than the 'toga' outfit that he is currently sporting. Anywho! I know im a late entrant but Ive made a good start on him in 2 hours tonight.

Concept
[img]http://devflat.net/lukedwyer/wip/concept[/img]

Submitted by MoonUnit on Sat, 11/09/04 - 10:22 PMPermalink

it amazes me how late some people are starting, good luck!!!

Submitted by Me109 on Tue, 14/09/04 - 7:23 AMPermalink

Hahaha! Thats really cool man [B)]

Submitted by picpoc on Wed, 15/09/04 - 2:47 AMPermalink

thanks for the tip Idaho. I'm gonna fix that spec map. How is yours coming along. you think you finish on time?

Submitted by Idaho on Wed, 15/09/04 - 7:34 AMPermalink

Picpoc_ I really hope so! Ive just been hammered by a client to finish two images by friday but I will hopefully unwrap and texture on the weekend. No matter if i dont finish on time, i think he has potential to make it into my portfolio so i dont want to rush him too much.

Cheers!

Submitted by matias on Thu, 16/09/04 - 11:30 PMPermalink

A pity, this guys was looking pretty gross!(A good thing in a horror context!!) But yeah, if you want it in your portfolio than you dont want to rush him. Well good luck either way, it'll be cool to see him whenever he's finished.

Submitted by souri on Mon, 20/09/04 - 10:11 AMPermalink

Congrats, you're challenger #25!

Submitted by fullmoon on Mon, 20/09/04 - 11:30 PMPermalink

Idaho... your pictures don't seem to be showing.

Submitted by fullmoon on Tue, 21/09/04 - 2:12 AMPermalink

Ahh... fine now... very disgusting!

Submitted by MoonUnit on Tue, 21/09/04 - 4:23 AMPermalink

great work, love the snapped arm thing

Submitted by Idaho on Tue, 21/09/04 - 4:56 AMPermalink

Thanks guys, needs a heap more work, I ended up rushing afterall, I think I will unwrap him again more smartly and use the same texture elements in the new texture.

Submitted by rannyroy on Wed, 22/09/04 - 5:20 PMPermalink

surgery gone wrong, and some. Great work

Submitted by palantir on Wed, 22/09/04 - 7:15 PMPermalink

Good work, Idaho. [:)] I?m happy to see that you got it finished.
I love the final render ? while simple in concept, it?s got a certain gritty realism to it that really adds atmosphere.

I wouldn?t like to bump into him in a dark corridor of a mental ward!

Goodluck!!

Posted by Idaho on

My idea is an escaped loonybin patient. He will be wearing a torn straight jacket rather than the 'toga' outfit that he is currently sporting. Anywho! I know im a late entrant but Ive made a good start on him in 2 hours tonight.

Concept
[img]http://devflat.net/lukedwyer/wip/concept[/img]


Submitted by MoonUnit on Sat, 11/09/04 - 10:22 PMPermalink

it amazes me how late some people are starting, good luck!!!

Submitted by Me109 on Tue, 14/09/04 - 7:23 AMPermalink

Hahaha! Thats really cool man [B)]

Submitted by picpoc on Wed, 15/09/04 - 2:47 AMPermalink

thanks for the tip Idaho. I'm gonna fix that spec map. How is yours coming along. you think you finish on time?

Submitted by Idaho on Wed, 15/09/04 - 7:34 AMPermalink

Picpoc_ I really hope so! Ive just been hammered by a client to finish two images by friday but I will hopefully unwrap and texture on the weekend. No matter if i dont finish on time, i think he has potential to make it into my portfolio so i dont want to rush him too much.

Cheers!

Submitted by matias on Thu, 16/09/04 - 11:30 PMPermalink

A pity, this guys was looking pretty gross!(A good thing in a horror context!!) But yeah, if you want it in your portfolio than you dont want to rush him. Well good luck either way, it'll be cool to see him whenever he's finished.

Submitted by souri on Mon, 20/09/04 - 10:11 AMPermalink

Congrats, you're challenger #25!

Submitted by fullmoon on Mon, 20/09/04 - 11:30 PMPermalink

Idaho... your pictures don't seem to be showing.

Submitted by fullmoon on Tue, 21/09/04 - 2:12 AMPermalink

Ahh... fine now... very disgusting!

Submitted by MoonUnit on Tue, 21/09/04 - 4:23 AMPermalink

great work, love the snapped arm thing

Submitted by Idaho on Tue, 21/09/04 - 4:56 AMPermalink

Thanks guys, needs a heap more work, I ended up rushing afterall, I think I will unwrap him again more smartly and use the same texture elements in the new texture.

Submitted by rannyroy on Wed, 22/09/04 - 5:20 PMPermalink

surgery gone wrong, and some. Great work

Submitted by palantir on Wed, 22/09/04 - 7:15 PMPermalink

Good work, Idaho. [:)] I?m happy to see that you got it finished.
I love the final render ? while simple in concept, it?s got a certain gritty realism to it that really adds atmosphere.

I wouldn?t like to bump into him in a dark corridor of a mental ward!

Goodluck!!