These are my first concept sketches. The basic idea is that the person gets bit or stung by a spider-like creature. The spider injects the victim with its young (larvae) so the larvae can live off the body until they are large enough to fend for themselves.
The pain for the victim steadily increases, and the parasites drain it of energy. The victim looses its will to the parasite, becoming irrational. To survive it instinctively seeks any sort of meat (for energy) it can eat, including human flesh.
[img]http://www.sumea.com.au/forum/attached/goodgod/200472672354_concept_1.j…]
Some concepts for the spider.
[img]http://www.sumea.com.au/forum/attached/goodgod/2004727104221_spider_1.j…]
quote:Moonunit: hmmm i actually prefer the one you have on your first concept (not the little happy face one course, the one with the long bandy legs)
The first one was just a quick simple idea of what the spider might look like.
quote:fullmoon: I agree MoonUnit. For some reason the first one is scarier. I'm not sure why. Perhaps it's because it looks less make believe. I don't know.
How can you agree? They are pretty much the same spider. It?s just that the newer one has more detail.
quote:HazarD: The spider has 7 eyes! And i think long thin legs work better on a thin spider, if you bulk up the legs generally the spider is more heavy set
It?s not literally a spider it?s more of a spider-like creature. And about the legs this create has heavy armour and a huge arse. If it had thin snappy legs they would brake to easily.
Sorry goodgod, I have to disagree with you that they are pretty much the same spider. True, you have the last word, because in the end it is you who drew the pictures. But to me the first one looks more agile, ready to spring off the ground onto an unsuspecting victims back, swiftly injecting it's offspring. It has that mosquito fear factor, where it's not the actual creature that is scary, but the knowledge of what it can do.
sorry but ive just gotta point this out:
quote:Originally posted by goodgod
it just wouldn't work. It would be too heavy for how strong the legs are.
your designing it for a game, theres a reall attempted realism but you dont need to be too up on the right muscle weight and everything. It is after all only a game, so you have some space to bend the truth.
Progress
I've just about finished modelling and I?m hovering around
the 8450 mark. I?ve been unwrapping as I am going. The
different colours are the four different maps.
[img]http://www.sumea.com.au/forum/attached/goodgod/2004981249_man.jpg[/img]
0k I've done it now. I got rid of those spare polys.
[img]http://www.sumea.com.au/forum/attached/goodgod/200498213833_man.jpg[/img]
[img]http://www.sumea.com.au/forum/attached/goodgod/2004918195738_goodgod1.j…]
[img]http://www.sumea.com.au/forum/attached/goodgod/200491820129_goodgod2.jp…]
[img]http://www.sumea.com.au/forum/attached/goodgod/2004918201721_goodgod3.j…]
[img]http://www.sumea.com.au/forum/attached/goodgod/2004918213829_goodgod4.j…]
[img]http://www.sumea.com.au/forum/attached/goodgod/2004918213942_goodgod5.j…]
[img]http://www.sumea.com.au/forum/attached/goodgod/2004918214120_goodgod6.j…]
[img]http://www.sumea.com.au/forum/attached/goodgod/200491905330_goodgod7.jp…]
nasty, but a good idea. Ofcourse the spider concept is my fave :P