Ok, here is what i have done soo far, maybe about 10 hrs of modelling , altho i sorta went off on a tangent as i was trying to do a poly smoothed version as well and realised i was going to blow the poly budget by heaps. The body is 2698 tris at the moment and the shield weapon is 293 tris. Total: 2991
http://andrewbertram.freeservers.com/sumeachallengemodel.htm
hope i can get some feedback [:)]
Well i guess i have finished my uv coordinates, woohoo.
Here is a screengrab of the model with the uvs, Time to start painting the texture, its going to be so much fun with a mouse....
http://andrewbertram.freeservers.com/uvscreengrab.htm
sum feedback wld be nice [:)]
hmmm and hmmm again. I just finished my 12 hours at work and well who cares!!
anywayz, i reckon i might be out of this comp (hohum) i goota be back at work at 4pm and its 5:00 am now, im goona keep workin on my textures until i need to sleep, but either way i reckon im out...sorry to you and to me. I blew out last night and go too tired, i shldnt have gone and seen 8 mile, but hell it was my day off!! anywayz i shldnt have gotten tired and all the rest and sum of you might wanna say excuses excuses , but until you walk in my shoes or if you cant relate to the walk thats got to be walked, then you dont know!!! i will see what i can do before i pass out from exhaustion and the logical part of my head says "you got to go to sleep andy you gootta work another 12 hours today" ...... i will post when im done. I really wanted that industry feedback but hell if ya cant even get it from the peeps here then whos to say they will give me the time of day.... (thats prolly a negative on my part, i cannot be certain to say tho)
peace to you all. [:p]
oh yeah, i went and did a bunch of research on toads and frogs as they have really amazin textures and i thought i would use sum of them as insparation for the beasty man texture, which is what i am doin. Texture painting is the one area i need the most work in and as such i will texture this baby as best i can and to me its ironic (prolly not the exact right word) that i didnt get the wacom a week ago, better yet two weeks ago. [:(!]
and in saying that texture painting is the one area for me to work on i mean in paractice as the theory is all there and has been since is was prolly 10 and picked up pencil and paper, which i took further to after school lessons in drawing and shading. We all know that not parctising your drawing skills isnt like fallin off a bike tho or not riding one for a long time....... WHATEVER. i just felt i better explain meself.. [^]
Don't stress to much, comments in general on this forum are slow if any. I personaly havent givin feedback on anyones models due to conflict of interest, anything that I say while the comps on could be perceved in a slightly different light then post comp. After the comp is done I will crit your animal and the others who have posted and are sitting around going I wish I could get some feed back. Hell if everyone who entered the comp went though and gave everyone else who entered some feedback, that would be good.
Lets do that
Pantmonger
i have spent a few hours on setting up a rig and controllers ,hvnt quite finished yet and just did a quick bind to test the main movements. guess i should make a start on uv mapping..
heres a screen grab
http://andrewbertram.freeservers.com/rigscreengrab.htm