I didn't want to hijack the other thread, but just wanted to let Grif and others know that when production begins for the project, Sumea would be very happy to support you guys in terms of a members only private forum for, and a mod section (which I've already made anyway on the site), if you want it.. it'll save you from having to bother with a website and all the content management backend etc when all you want to do is concentrate on the game. I'm planning to go down to Melbourne at the end of the month to meet a potential sponsor, so hopefully that'll work out and I can offer heaps of webspace for files as well..
Anyway, I think start ups definately deserve encouragement. Who knows, you may be the new Beam/Krome/Microforte etc in a few years (all of which were started with a couple of guys) [;)]
Cheers, Souri... that sort of setup sounds like it'll come in handy. =)
As for heading down to Melbourne, hope the sponsorship discussion goes well, and hey, if you have some free time we oughta maybe hook up and play some pool. I'm a Melbourne lad m'self, so if you (or anyone else who's reading this and is going to be in the vicinity, of course) would be up for that be sure to let me know. =) Would be a good chance to have a bit of fun and a good face-to-face rambling discussion about anything and everything. =)
Going back in part to talking about Flashback (he says, going into "jaded gamer" mode), I actually have to admit that I'm liking that idea more and more the more I think about it. In terms of a "first project" it would certainly be probably the most easily doable out of anything that's been suggested thus far, and, moreover, it's so easily accessible in terms of gameplay, theme, and interface. This is me thinking about things from my own "I'm having less and less patience with obtuse gameplay concepts and interfacing these days" perspective, of course... I certainly don't have a problem with being ambitious (Origin are still my all-time favourite development company for their sheer ambition, after all), but it might make for a pretty decent (and relatively quick) "testing ground". Any thoughts? =)
- Grif
Hmm... how end of the month Souri? Hehe :) We might miss each other in transit. I am in Melbourne now but need to get up to Canberra for school. I don't think I'll be here any later then the 24th of Jan.
Hey Grif I am not so big on pool but I do love my coffee! Might be cool to try and meet up with anyone from Melbourne before I head off.
Besides - always good to know who you are working with even if you don't see them daily (ie mod).
"Yes I Code"
As found on AGDC name tag 2002
quote:Originally posted by Grif
Going back in part to talking about Flashback (he says, going into "jaded gamer" mode), I actually have to admit that I'm liking that idea more and more the more I think about it. In terms of a "first project" it would certainly be probably the most easily doable out of anything that's been suggested thus far, and, moreover, it's so easily accessible in terms of gameplay, theme, and interface. This is me thinking about things from my own "I'm having less and less patience with obtuse gameplay concepts and interfacing these days" perspective, of course... I certainly don't have a problem with being ambitious (Origin are still my all-time favourite development company for their sheer ambition, after all), but it might make for a pretty decent (and relatively quick) "testing ground". Any thoughts? =)
A 2d game like Flash back would be very suitable for Gameboy Advance. Speaking of which, I've posted info up on Nocturnal Entertainment's Catapult demo comp.. Now there's a plan! [:)]
http://nocturnal.proboards4.com/index.cgi?board=general&action=display&…
what course you doing at the AIE?
I'm going there next year (my parents aren't happy about it either, reckon it's a waste of money and also pissed that they have to pay [:D] so they are making me pay everything back, which is fair enough)
I'm doing cert IV animation for games and film
i guess seeing as you say it's 2 years that you are doing the next one up from me?
Anyways i might see you there
what days are you there?
It is infact ants who are the true rulers of this world!!!
I thought Cert IV animation and films led to the diploma? Or do you have to do a year of the diploma in Max first?
Anyway, i'm surprised your parents think it's a waste. Just take them to see LotR and point out all the special effects computer animation to them and tell them what kind of $$ budget that movie had :)
CYer, Blitz
Mmm, even by doing that people can think it's a waste of time. My advice Meatex is to absolutely work your arse off the entire time you're there. Cut your social life down hugely and work work work.
Chris Bowden
http://brain.gamekey.com/
quote:Originally posted by Meatex_Salami
what course you doing at the AIE?
what days are you there?
I am in Year 1 Diploma of Computer Game Development (Software Development). Not sure what days I am there yet - still trying to find a place before I register.
Can't miss me tho... girl coders red hair american. *shrugs* :)
"Yes I Code"
As found on AGDC name tag 2002
Well... I am not sure what you guys are intending to do.... I can help you in one way or the other. At the moment my self I am programming for the PS2 ^_^.. I was PC based working on an Engine.
I can help in coding but that would be taking my time away from PS2 Programming (if the heat is not already) and possibly my own little project.
Any way, I can offer some help, programming/Code (if possible due to IP issues), contacts if you need it, just ask ^_^
I played poker with a Tarot deck the other night. I got a full house and four people died.
--Steven Wright.
quote:Originally posted by Souri
I'm planning to go down to Melbourne at the end of the month to meet a potential sponsor, so hopefully that'll work out and I can offer heaps of webspace for files as well..
Hey - have you been down yet? How'd it go? *wants details*
"Yes I Code"
Shirts for AGDC 2003:
http://www.thinkgeek.com/tshirts/ladies/5b3d/
http://www.thinkgeek.com/tshirts/ladies/38f0/
http://www.thinkgeek.com/tshirts/ladies/38ed/
quote:Originally posted by Jacana
quote:Originally posted by Souri
I'm planning to go down to Melbourne at the end of the month to meet a potential sponsor, so hopefully that'll work out and I can offer heaps of webspace for files as well..Hey - have you been down yet? How'd it go? *wants details*
"Yes I Code"
Shirts for AGDC 2003:
http://www.thinkgeek.com/tshirts/ladies/5b3d/
http://www.thinkgeek.com/tshirts/ladies/38f0/
http://www.thinkgeek.com/tshirts/ladies/38ed/
No, haven't been down there yet [:(].. my contact person has been out of office until just last week, and I'm sure my email has been lost in a swamp of his other emails. I should email him again to follow it up.
Oh, and I want to write about my take on Flashback [:)] I absolutely loved that game.
The easiest way you can describe it is as a Prince of Persia clone. Remember that game? It was a 2d platform kind of game where you could use swords, jump, hang off, and climb ledges. Some of the puzzles were very creative (and some infuriating). The same can be said for Flashback. Flashback however had AWESOME art (all the levels and the character animations were drawn beautifully), was set in the future, and you had a gun, and can do rolls. It also had vector animated cut-scenes, which were pretty cool for their time. It also had a very cool story too.
I said it earlier, but Tomb Raider was pretty much Prince of Persia/Flashback in 3D.. Another World was the first in the series, then Flashback. The third one was called Fade to Black, and that was in 3d. Unfortunately it didn't do too well, I think.