This model is done for HTC Vive VR. He is one of your contestent in the game. To close look you can check the link : https://www.behance.net/gallery/33021615/SwordMan-for-VR…
Character modeling for VR Project... Modeled in maya and Zbrush, Textured in Photoshop and maya projection.
VR game project
Character is designed in Zbrush, Sclupted in Zbrush, retopology in Maya
Textured in Photoshop, 3d Coat
Basic render in Maya
BaseMesh modeled in Maya, Sculpted and textured Zbrush, retouched in Photoshop...
Modeled and detailed in Maya, Textured in Photoshop
Concept is taken from http://zacretz.blogspot.com.tr/ .... I think this guy is awesome... I changed it little bit...
Base Mesh modeled in maya, detailed in Zbrush and textured in photoshop…
Base mesh modeled in maya, sculpted and textured in Zbrush, retouched the texture in Photoshop.