Design, concept and models done for a Unity based fighting game.
Hard surface designs in Maya, anatomy and female suit done with ZBrush. Bot concept textured with Substance Painter.Approximate Project Time -
Robot -…An anatomically correct game ready skeleton. This was a lot of fun, The spine and wrist areas provided a great challenge.
Sculpted with ZBrush and textured with Substance Painter.Approximate Project time - 1-2 Weeks.
…A Fantasy VR environment created in the Unreal Engine for a PAX 2016 showcase. Designed with modular pieces then kit-bashed in the Unreal Engine to produce the final product.
Hard surface modelling done with Maya, high poly…
Batman Bust Sculpt
A one off Zbrush Sculpt commissioned to be designed for 3D printing. Particularly enjoyed working from the batman animated designs of Thomas Wayne by Dave Johnson.
Approximate Project time - 2…