This is an older model of mine that I decided to rework.
Modeled and rendered in lightwave.
Materials: SSS + oclusion shaders, bump + normal + spec maps.
Textured with Zbrush.
This is an older model of mine that I decided to rework.
Modeled and rendered in lightwave.
Materials: SSS + oclusion shaders, bump + normal + spec maps.
Textured with Zbrush.