Round Ornament made for the Polycount Substance Designer Challenge. 100% Procedural, made in Substance Designer and rendered in Marmoset Toolbag
Procedural Aged Wood Planks, 100% Substance Designer. Rendered in Marmoset Toolbag. Hi res on artstation link provided.
Procedural Sharp Cliff Face. 100% Substance Designer, rendered in Marmoset
Procedural Sponge, made in Substance Designer, rendered in Marmoset Toolbag
Procedural Chesterfield Leather Couch, made in Substance Designer, rendered in Marmoset Toolbag
Procedural Terracotta Tiles, made in Substance Designer, rendered in Marmoset Toolbag
Procedural stone wall, made in Substance Designer and rendered in Toolbag 3
Procedural Parquet flooring, 100% substance designer - rendered in Toolbag 3
Preview of the Megascans Maya Bridge plugin I'm creating for Autodesk Maya. This plugin allows you to directly import your Megascans atlases/surfaces/3D scans and create shaders for numerous renderers automatically.
This is currently a WIP…
Procedural Moroccan tiles, made in Substance Designer