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  • Just some little creatures I imagined whilst doodling in my spare time, very much inspired by the dragon quest timekeepers.



    I figured it would be a good exercise to start picking up some Unity shadergraph and see what I could do…

  • A few months ago I had an art test where I was asked to create an environmental diorama within a week, I ended up putting around 15-20ish hours into it (from idea to delivery).

    In the end I wasn’t successful but I still liked the general…

  • River Troll created for Ardent Roleplay



    Original Concept by Adian Solly @ Ardacious

  • Rickety Hovel, an environmental diorama created for Ardent Roleplay.



    Original Concept by Macaulay Bell @ Ardacious

    Skeleton Asset created by Mordragos (unity Asset Store)

  • The destroyed Magus tower, a constantly moving environmental diorama created for Ardent Roleplay.





    Original Concept by Macaulay Bell @ Ardacious

    BookShelf model & Magic Crystal statue mesh by Macaulay Bell @…