‘When it’s cold outside, am I hear in vain?’ The first of IGDA Sydney’s new events coined: “Bits & Pieces” took place on a chilly 9th of August 2011 at The Arthouse Hotel’s attic bar to the crowd of approximately 100 local game developers, if…
In BittersBBB Episode 002, we look at Bioware’s Mass Effect 2 to discover how Core game Elements are Introduced at the outset of the game.
BittersBBB is my somewhat new project where I aim to analyse/deconstruct a game along the lines of a…
Moving Target Games – March
Deadlines, demos and development.
Moving Target Games Team
Andrew Bittman – Project Manager / Designer
Matthew Tuxworth – Game Programmer
Craig Peebles – Audio Programmer
Roberto…Moving Target Games – February
I think this is our first report since August, and yes, I plan to do these monthly, at least, this time. Probably more when we get the full website up, but moving on to the report:
Moving Target Team…