Programmer

Unreal Engine Software Developer (Generalist & Mobile)

Weta Digital's ground-breaking Special Projects development team is seeking Mid to Senior level Software Generalists and Mobile Developers like you, with a passion for emerging creative technologies. You will be working closely with artists, and truly pushing the limits of technology to bring new forms of entertainment to the world.

Responsibilities:

Application Deadline Date: 
Sunday, 14 February 2021 - 5:00am
Employment: 

Gameplay/Generalist Programmer (Unity)

DragonBear Studios – Full time Gameplay Programmer/ Generalist Programmer, 12 Month Contract

We are seeking a full-time Programmer to join our small, playful, and diverse team on-site in CBD Melbourne, Australia. Flexible work hours, and partial remote work can be negotiated.
Diverse and underrepresented candidates are strongly encouraged to apply.
This is a newly created role designed to support the Lead Programmer and the Technical Director.

Application Deadline Date: 
Sunday, 17 January 2021 - 10:15pm
Skills: 
Employment: 

Programmer Junior (Casual/Part-time)

Mode Games is seeking a Junior Game Programmer to develop games predominantly for mobile and desktop platforms. The programmer must be able to demonstrate experience developing games with the Unity 3D engine. For the creation of 3D and 2D games.

Application Deadline Date: 
Friday, 8 January 2021 - 5:00pm
Skills: 

Unreal 4 Developer - REMOTE Australia

Summary
Start Beyond is looking for an experienced UE4 developer to help us with a high profile creative VR / AR project for Windows, Mac, Oculus, Android and iOS. You will be joining remotely as a member of the dev team, working closely with the project lead developer and the technical manager as well as other production team members.

Gameplay Programmer

Tin Man Games is a Melbourne-based studio seeking a programmer for a short-term (4ish-months) contract to help us with our new, original IP. We're known for titles such as Warhammer Underworlds: Online, Table of Tales: The Crooked Crown, and Warlock of Firetop Mountain.

Application Deadline Date: 
Friday, 20 November 2020 - 5:45pm
Skills: 
Employment: 

Immersive DevOps Engineer - TAFE NSW Digital Lab

Digital Learning Lab is responsible for developing digital, world leading content for use throughout TAFE NSW’s footprint. In this newly created role, you will be responsible for enabling the Digital ecosystem, encouraging and rewarding new Digital knowledge and then putting this new knowledge into actual use. The Immersive DevOps Engineer is responsible for reviewing, testing and developing experimental applications for new immersive technology to ensure higher design accuracy and end product quality.

This an ongoing full time position located at our TAFE NSW Armidale campus.

Application Deadline Date: 
Monday, 28 September 2020 - 5:30pm
Skills: 

Unity Developer - TAFE NSW Digital Lab

Digital Learning Lab is responsible for developing digital, world leading content for use throughout TAFE NSW’s footprint. In this newly created role, you will be responsible for enabling the Digital ecosystem, encouraging and rewarding new Digital knowledge and then putting this new knowledge into actual use. The AR/VR Unity Developer is responsible for reviewing, testing and developing experimental applications for new immersive technology to ensure higher design accuracy and end product quality.

Application Deadline Date: 
Monday, 28 September 2020 - 5:30pm

Unity Programmer (Mid-Level) for Not Doppler

Sydney-based game developer Not Doppler is seeking a Mid-level Unity Programmer to work on a new, in-development mobile game title.

Whilst Not Doppler’s office is based in Sydney, due to COVID-19 all of our staff are working remotely until a point in time where it is safe to return to an office-based environment. However for this role we are looking for candidates who are either in Sydney, or willing to relocate to Sydney.

Application Deadline Date: 
Sunday, 16 August 2020 - 6:00pm
Skills: 

Programmer / Unity Developer

PANDA ARCADE IS HIRING!
Programmer / Unity Developer
Panda Arcade is looking for a talented programmer to join the team. You’ll be working on Pico Tanks, our multiplayer mobile game about bite-sized battles between adorable little tanks. The position is a paid, usually in our fun casual office in Richmond (until COVID restrictions are eased you will be working from home).
Requirements:
- Proficient in C# and Unity - 2+ years of industry experience working in games - Have effective time management skills - Have the ability to perform tasks efficiently

Skills: 

Prototyper (Design / Engineer)

We are looking to add more people to our awesome prototype team. It is your goal to create new and fun mechanics that could possibly become PlaySide's next hit title! You are a blend of a programmer / designer and love creating new things but also have the ability to move on when things aren't working. You also love researching current gaming trends and mechanics and working in small teams!

Application Deadline Date: 
Wednesday, 15 July 2020 - 10:00pm
Skills: