Job

Animator

Join Big Ant Studios as an Animator and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, your input will impact the design of current and future titles whilst building your skills.

We encourage applications and enquiries from women and underrepresented developers.

Application Deadline Date: 
Monday, 25 November 2019 - 2:45pm

Generalist C++ Programmer

Join Big Ant Studios as a Generalist Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.

You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.

We encourage applications and enquiries from women and underrepresented developers.

Application Deadline Date: 
Monday, 25 November 2019 - 2:45pm
Skills: 

Graphics Programmer

Join Big Ant Studios as a full-time Graphics/Engine Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.

You will be working on cutting-edge engine technology that complements the game visuals and experience. You will work within a small collaboration-oriented team where you will have the opportunity to help shape our future titles.

We encourage applications and enquiries from women and underrepresented developers.

Application Deadline Date: 
Monday, 25 November 2019 - 2:45pm
Skills: 

Tools Programmer

We are seeking a Tools Programmer to join us in improving and maintaining our adaptive audio tool: FMOD Studio. This is a full time/permanent position based in Melbourne, Australia. In this role, you will develop tools that extend creative possibilities for sound designers. You will be required to maintain existing functionality, debug faults, and improve the overall stability and performance of the application.

UX/UI Artist

Join Big Ant Studios as a UI/UX Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, your input will impact the design of current and future titles.

We encourage applications and enquiries from women and underrepresented developers.

Application Deadline Date: 
Monday, 25 November 2019 - 2:45pm

Mid-to-senior Unity Game Developer

We're looking for an experienced Unity game developer to join our team in Ultimo, Sydney.
The role is full-time on a 6-month contract, with the possibility for extension.

Over the next few months, we are working on several exciting free-to-play mobile games and other serious game projects for various platforms.

Application Deadline Date: 
Monday, 9 September 2019 - 9:00am
Skills: 

3D Environment Artist

Foxie Games is one of the fastest growing game companies in Australia, 19 team members strong. Our games are played by 150,000 players each day. We strive to connect players to their passions and hobbies through mobile games. Every day, we are striving to create bigger and better games and provide the best possible work environment to help bring these amazing games to life!

Unity C# Programmer - must be fluent in Chinese

Unique opportunity to join a high growth company based in Adelaide, Australia with regular travel to Shenzhen, China.

We are helping children become creators instead of consumers through game-based 3D design and printing technology.

Job Responsibilities:

Implement features in Unity 3D / C# for the company's 3D modelling game-based learning application, working as part of a small collaborative team.

Job Requirements:

Skills: 

Environment Artist (Full time)

ABOUT MODERN STORYTELLER
Modern Storyteller is an award-winning game studio based in Melbourne, Australia. We’re lean but ambitious. Nick Pearce, our Managing Director, is an award-winning screenwriter and game developer. Before founding the studio, Nick worked as a legal and strategy advisor to a multi-billion dollar tech company. Alex Goss, our Technical Lead, is a wizard software engineer and game developer. Before joining our team, he helped create the award-winning Earthlight VR, a Virtual Reality spacewalk experience made in consultation with NASA.

Application Deadline Date: 
Friday, 30 August 2019 - 5:00pm
Skills: