Job

Games Programmer

Join Big Ant Studios as a Generalist Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.

You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.

We encourage applications and enquiries from women and underrepresented developers.

The job:

Application Deadline Date: 
Thursday, 19 December 2019 - 7:00pm
Skills: 

Copywriter

Who we are
An ambitious team turning big dreams into reality

The $100 billion gaming industry is on the verge of revolution. For decades, gamers have suffered under the pretense of ownership: purchasing digital assets to which they hold but negligible rights. Now, with the advent of blockchain technology, comes the opportunity to empower gamers with true ownership. At Immutable, our mission is to lead this revolution and transform the space as social and mobile platforms did years ago.

Application Deadline Date: 
Wednesday, 11 December 2019 - 6:00pm

Senior Technical Artist

Who we are
An ambitious team turning big dreams into reality

The $100 billion gaming industry is on the verge of revolution. For decades, gamers have suffered under the pretense of ownership: purchasing digital assets to which they hold but negligible rights. Now, with the advent of blockchain technology, comes the opportunity to empower gamers with true ownership. At Immutable, our mission is to lead this revolution and transform the space as social and mobile platforms did years ago.

Application Deadline Date: 
Wednesday, 11 December 2019 - 6:00pm
Skills: 

Unreal C++ Programmer | Full-time | Sydney

Unreal C++ Programmer

Junior to Mid Level
Blowfish Studios is expanding its studio and we're seeking a talented programmer to join us to create the best PC, console and mobile games! You can look forward to gaining professional game development experience and releasing games on multiple platforms. We are keen to find someone who can grow into a senior role. If you're passionate about video games, we want to hear from you!

---

Senior Game Designer

Spunge Games is part of a collective of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s top animation studios and Liquid Interactive, a leading AR/VR developer. Spunge Games was established in 2014 and is a Brisbane based mobile game studio who rose to critical success with the worldwide number one hit ‘Faily Brakes’ and Faily Rider games. We have some interesting projects on the horizon for 2020 and are currently looking to expand our team with the following role.

SENIOR GAME DESIGNER

2D/3D Character Artist/Animator in Melbourne

We are looking for a talented 2D/3D Artist with a focus on Character Animator to join our growing Games Studio based in Melbourne. You will work on existing products and new products. You must be very passionate about creating games.

You will be working with the Art Director, Arts and Engineering teams to create inspiring designs for our current and upcoming game titles for Mobile and PC.

Responsibilities & key tasks:

Application Deadline Date: 
Tuesday, 7 January 2020 - 11:00pm
Skills: 

Unity Generalist - EMD Studio

--PAID POSITION – 3D ART/UNITY GENRILIST--

EMD Studio is looking for a Unity generalist to join our growing team to work on a new VR research project!
http://transformativemedia.swinburne.edu.au/studio/

 The Embodied Movement Design Studio (EMD) is a bespoke new creative technology studio located in Melbourne. The Studio investigates and proactively advances the artistic, cultural and commercial potential of movement-based interactive technologies such as AR, VR, XR, and robotics.

Application Deadline Date: 
Friday, 15 November 2019 - 5:00pm

VFX Artist

Based in Auckland, New Zealand, Grinding Gear Games is searching for a VFX Artist to work on the award-winning online Action RPG Path of Exile.

You will develop realtime effects from concept to implementation and work to maintain a consistent aesthetic across all of the effects in the game and related mediums such as trailers and web. The ideal candidate has a firm grasp of color, texture, timing and impact as relates to FX. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.

Game Lighting Artist

Based in Auckland, New Zealand, Grinding Gear Games is searching for a Game Lighting Artist to work on the award-winning online Action RPG Path of Exile.

You will create real-time environments and moods, and work to maintain a consistent aesthetic across all of the areas in the game and related material (e.g. trailers). The ideal candidate has a firm grasp of color, materials and light as it relates to level design in games. We are looking for an avid gamer that has a deep understanding of our game Path of Exile and its themes.