Job

Senior Animator

Based in Auckland, New Zealand, Grinding Gear Games is searching for a Senior Animator to work on the award-winning online Action RPG Path of Exile.

A Senior Animator is responsible for creating animation assets and working with the Creative Director, Designers and Riggers to realise a character, monster or special effect.

Skills: 

C++ User Interface Programmer

Based in Auckland, New Zealand, Grinding Gear Games is searching for a C++ User Interface Programmer to work on the award-winning online Action RPG Path of Exile.

Requirements:
Strong knowledge of modern C++
Three years of game programming experience

Pluses:
Experience with our game, Path of Exile
A Bachelor's degree in Computer Science, Software Engineering or equivalent
Experience working on a shipped game title

Skills: 

Experienced Unity Developer to work on Steam release and Optimisation(FT or PT)

SavySoda is looking for an experienced Unity Developer with Steam/Console experience to join our team.

You will be responsible for optimizing Pixel Starships for launch on steam as well as working on new upcoming titles.
Details about the game:
blog.pixelstarships.com
www.pixelstarships.com

Application Deadline Date: 
Saturday, 30 November 2019 - 11:00pm
Skills: 

3D Animator (Casual / Part-Time)

Mode Games is seeking an Animator to work with us in an ongoing capacity to create amazing games for mobile and desktop platforms. The animator must have a modest level of experience and be able to demonstrate animations they have created for characters and other in-game elements for games.

The 3D animator will work to the high standard of game development expected by the team at Mode who will provide the animator with briefs, artwork, and feedback for animations we require in our games. 3D animations can be produced in external software ideally Maya and imported into Unity.

Application Deadline Date: 
Friday, 25 October 2019 - 6:00pm

Junior 2D Artist

Mode Games is seeking a part-time 2D Artist for the production of art for our amazing games. The artist we seek must be able to draw characters and environments to suit the technical requirements for the development of art assets within games. The artist will also ideally have experience with the development of art for UI, with layouts and direction (for UI) based on a prototypes or wire-frame docs.

Application Deadline Date: 
Friday, 25 October 2019 - 6:00pm

Social media manager / Community manager

ABOUT MODERN STORYTELLER
Modern Storyteller is an award-winning game studio based in Melbourne, Australia. Our team is full of awesome devs who've worked at some of Australia's best studios, like League of Geeks, Defiant, Opaque, and EA Firemonkeys. We're growing, and this is your opportunity to get in on the ground floor.

Application Deadline Date: 
Friday, 25 October 2019 - 7:00pm

Console Programmer - Playcorp Studios

Playcorp is a seasoned game development studio based in Melbourne Australia (Melbourne CBD) working with one of the world’s top publishers on games for PC, PS4 and XBox One. The company is growing strategically as it looks to add experienced game developers.

The company uses a data oriented technology stack (DOTS) which Playcorp believe is the future of high-end AAA game development. Playcorp uses the latest version of Unity3D’s ECS core.

Skills: 

Associate Quality Assurance Analyst

KIXEYE is looking for an Associate Quality Assurance Analyst to join the live browser based game, Battle Pirates. As a Quality Assurance Analyst, you will be hands-on with a team of similarly-minded quality defenders. We're seeking a person who is adept as a tester as well as someone who demonstrates quality ownership. We need someone to uphold the sanctity of the entertaining gaming experience! Is that you?