Game Programmer

Senior 3D Artist (generalist; 3-month)

We like to keep things fun and flexible! Here is an overall look at what this job will entail:

This position will involve working on assets, animation, and environments for a variety of VR and AR serious games, ensuring a high-quality outcome for our client partners. You will work in a team of passionate game developers, 3D artists, hardware engineers, and psychologists to build gamified training and development solutions.
Each day may require you to utilise different skills as help us with concurrent projects shared among the team.

Application Deadline Date: 
Friday, 24 January 2020 - 1:00pm

Junior Games Developer - VR/AR (3-month)

We like to keep things fun and flexible! So here is an overall look at what this job will entail:

This position will involve working on a variety of VR and AR serious games, ensuring a high-quality outcome for our client partners. You will work in a team of passionate game developers, 3D artists, hardware engineers, and psychologists to build gamified training and development solutions.

Application Deadline Date: 
Thursday, 23 January 2020 - 1:00pm

Game Developer

Spunge Games is part of a collective of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s top animation studios and Liquid Interactive, a leading AR/VR developer. Spunge Games was established in 2014 and is a Brisbane based mobile game studio who rose to critical success with the worldwide number one hit ‘Faily Brakes’ and ‘Faily Rider’ games. We have some interesting projects on the horizon for 2020 and are currently looking to expand our team with the following role.

GAME DEVELOPER

Enabler: Senior Developer - Short Term Contract

Role: Unity 3D Senior Developer for fixed term mixed reality project

Purpose of Position
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The Senior Developer is responsible for developing new mixed reality software and optimising performance and memory usage for our project built with the Unity3D game
Engine, using the Hololens to provide training and instruction for people with intellectual disability.

Application Deadline Date: 
Wednesday, 8 January 2020 - 5:00pm
Employment: 

Games Programmer

Join Big Ant Studios as a Generalist Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.

You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.

We encourage applications and enquiries from women and underrepresented developers.

The job:

Application Deadline Date: 
Thursday, 19 December 2019 - 7:00pm
Skills: 

Unreal C++ Programmer | Full-time | Sydney

Unreal C++ Programmer

Junior to Mid Level
Blowfish Studios is expanding its studio and we're seeking a talented programmer to join us to create the best PC, console and mobile games! You can look forward to gaining professional game development experience and releasing games on multiple platforms. We are keen to find someone who can grow into a senior role. If you're passionate about video games, we want to hear from you!

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Unity Generalist - EMD Studio

--PAID POSITION – 3D ART/UNITY GENRILIST--

EMD Studio is looking for a Unity generalist to join our growing team to work on a new VR research project!
http://transformativemedia.swinburne.edu.au/studio/

 The Embodied Movement Design Studio (EMD) is a bespoke new creative technology studio located in Melbourne. The Studio investigates and proactively advances the artistic, cultural and commercial potential of movement-based interactive technologies such as AR, VR, XR, and robotics.

Application Deadline Date: 
Friday, 15 November 2019 - 5:00pm