Game Programmer

Torus is seeking Unity Programmers

Unity/C# Programmer – Torus Games

Torus is seeking a talented and passionate Unity/C# Programmers. The role will be a full time-fixed term for 12 months contract, with potential to extend. Salary $70 - $100k commensurate with experience.

Located in Melbourne’s Eastern suburbs with a 25 year history, Torus has developed a wide variety of games for global publishers based on high value brands from companies including Disney, Dreamworks, Sony, Mattel, Nickelodeon and others. From PC to consoles, mobiles and VR, Torus creates games for all popular game platforms.

Skills: 

Programmer

Programmer / Unity Developer.
Panda Arcade is looking for a talented programmer to join the team. You’ll be working on Pico Tanks, our multiplayer mobile game about bite-sized battles between adorable little tanks. The position is a paid, in our fun, casual office in Richmond.

Requirements:
- Proficient in C# and Unity
- Recommended 3+ years of experience working in games
- Have effective time management skills
- Have the ability to perform tasks efficiently

Application Deadline Date: 
Monday, 9 March 2020 - 5:00pm
Skills: 
Employment: 

Programmer wanted at Snap Games Studio

We’re looking for a Games Programmer to join Team Snapchat! The ideal candidate has experience in gameplay, systems and tools programming for mobile, web and online games. In this role, you'll work with designers, artists and producers to create original games and evolve our technological stack to build a better games product for Snapchat users.

What you’ll do:

Game Programmer

Beethoven & Dinosaur is looking for an experienced Unreal Engine 4 programmer to
join our team in Melbourne working on The Artful Escape.

Trailer

Here at Beethoven & Dinosaur we're a friendly band of artists, designers, musicians,
synth wizards and programmers developing our debut title, the Artful Escape. It's about a teenage musician who embarks on a multidimensional adventure to inspire his stage persona.

Application Deadline Date: 
Saturday, 29 February 2020 - 11:00pm

Lead Engineer

PlaySide are looking for a Lead Engineer to help grow and lead our amazing team of programmers!

Overview

A Lead Engineer has the responsibility in PlaySide Studios to lead the companies technology division from a studio level down. This includes but may not be limited to studio digital security, network infrastructure, technologies of functional utilisation to the company and team/project management.

The Lead Engineer not only champions studio wide technologies but also the engineering team.

Application Deadline Date: 
Saturday, 29 February 2020 - 12:45am

Unity Engineer (Mid / Senior)

PlaySide is looking for talented engineers to join their growing team! A mid/senior software engineer is a proven professional in their field, with the ability to guide a product along the development process and provide vision to all members of the team. They must strive to ensure the end products adheres to PlaySide’s high level of quality. They must excel in all areas of their skill set and ensure all playside titles are successful from a technical standpoint i.e performance and integration.

Application Deadline Date: 
Saturday, 29 February 2020 (All day)
Skills: 

Enabler: Senior Developer - Short Term Contract

Role: Unity 3D Senior Developer for fixed term mixed reality project

Purpose of Position
================

The Senior Developer is responsible for developing new mixed reality software and optimising performance and memory usage for our project built with the Unity3D game
Engine, using the Hololens to provide training and instruction for people with intellectual disability.

Application Deadline Date: 
Wednesday, 8 January 2020 - 5:00pm
Employment: