Game Designer

Game Designer (Mid or higher) for Not Doppler

Sydney-based game developer Not Doppler is seeking a Game Designer to work on a new, in-development mobile game title. This role is intended for a Mid-Level or higher candidate, with competitive remuneration based on experience.

Whilst Not Doppler’s office is based in Sydney, due to COVID-19 all of our staff are working remotely until a point in time where it is safe to return to an office-based environment. However for this role we are looking for candidates who are either in Sydney, or willing to relocate to Sydney.

Application Deadline Date: 
Sunday, 4 October 2020 - 6:00pm

Game Programmer - Work From Home

About the business:
LAI Games is a leading developer of arcade games and products used in entertainment venues around the world.
With roots that reach back to 1958, we have decades of experience working across international markets, and a reputation for innovation and integrity. We design unique, accessible, and creative games and experiences for players in arcades and at home.

Skills: 

Game Designer

We are Cactus Studios, a brand new studio that has just launched right here in Melbourne. We’re looking forward to getting to know the community over the coming months as we embark on our mission to make mobile, free to play games to delight and entertain kids around the world.

Application Deadline Date: 
Friday, 10 July 2020 - 8:15am
Skills: 

Game Designer

Sydney-based game developer Not Doppler is seeking an experienced Game Designer to join our team. The role will initially be focused on an ambitious new free-to-play mobile title.

Originally founded as a web games portal; in recent years we have shifted our focus to become mobile-first, working on titles such as the Earn to Die series and Crash of Cars.

Our games have generated over 150 million downloads, and we’re actively focused on building innovative new IP with the goal of creating the next big hit!

Application Deadline Date: 
Sunday, 20 October 2019 - 6:00pm

Game Designer

We’re looking for a Game Designer to join Team Snapchat! The ideal candidate has expertise in mobile, web or online games, with proven experience creating gameplay, levels and content, as well as commercial experience with free-to-play monetization and economy design. In this role, you'll work with fellow designers, artists, programmers and product managers to create original products for the Snap Games destination.

What You’ll Do

Senior Designer: Help create new IP!

Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. Our new Senior Designer will work together with the design team to develop and create content for BRAND NEW IP that brings our game world to life. If this sounds exciting, we want to hear from you!

Game Design (Balance): Create a new eSport

We need an expert balance designer with a deep understanding of TCG mechanics to analyse and balance future seasons of Gods Unchained. You will be overseeing the balance process from concept through testing, review and meta-tracking. This is a super critical role because we want Gods Unchained to become the next big eSport (and super fun to play of course).

Senior Engagement / Retention Game Designer

We're a recently venture-backed startup based in Surry Hills, Sydney looking for a full-time Game Designer / Analyst to work on the retention and engagement of our flagship multiplayer unity title.
Aggressive time-frame, competitive pay. Equity + salary, or pure salary arrangements available. Hiring immediately.


Responsibilities:
  • Designing and fine tuning our in game progression, and gamification
  • Monitoring and evaluating our analytics
  • Designing, and improving, the on boarding tutorial flow

Requirements: