Game Designer

Senior Game Designer

Spunge Games is part of a collective of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s top animation studios and Liquid Interactive, a leading AR/VR developer. Spunge Games was established in 2014 and is a Brisbane based mobile game studio who rose to critical success with the worldwide number one hit ‘Faily Brakes’ and Faily Rider games. We have some interesting projects on the horizon for 2020 and are currently looking to expand our team with the following role.

SENIOR GAME DESIGNER

Game Designer

Sydney-based game developer Not Doppler is seeking an experienced Game Designer to join our team. The role will initially be focused on an ambitious new free-to-play mobile title.

Originally founded as a web games portal; in recent years we have shifted our focus to become mobile-first, working on titles such as the Earn to Die series and Crash of Cars.

Our games have generated over 150 million downloads, and we’re actively focused on building innovative new IP with the goal of creating the next big hit!

Application Deadline Date: 
Sunday, 20 October 2019 - 6:00pm

Game Designer

We’re looking for a Game Designer to join Team Snapchat! The ideal candidate has expertise in mobile, web or online games, with proven experience creating gameplay, levels and content, as well as commercial experience with free-to-play monetization and economy design. In this role, you'll work with fellow designers, artists, programmers and product managers to create original products for the Snap Games destination.

What You’ll Do

Senior Designer: Help create new IP!

Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. Our new Senior Designer will work together with the design team to develop and create content for BRAND NEW IP that brings our game world to life. If this sounds exciting, we want to hear from you!

Game Design (Balance): Create a new eSport

We need an expert balance designer with a deep understanding of TCG mechanics to analyse and balance future seasons of Gods Unchained. You will be overseeing the balance process from concept through testing, review and meta-tracking. This is a super critical role because we want Gods Unchained to become the next big eSport (and super fun to play of course).