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Massive Black Shanghai

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

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  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

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Submitted by souri on

I thought this would be interesting to the concept and digital artists that frequent Sumea, but there are other issues that this incident has raised up (well, to the 1up article anyway) concerning offshore expanding and outsourcing.

If you can't be bothered reading my summary, you should just head on over to the [url="http://www.1up.com/do/newsStory?cId=3152235"]1up story[/url]. [;)]

There's currently a huge stink happening over at [url="http://www.massiveblack.com/mbNew/index.shtml"]Massive Black Inc[/url], one of the predominant concept art outsource companies in the games industry.

Anyone else here visit www.conceptart.org? Of course you do [:)] It's the best concept art community site on the net. The founders of that site made the leap and created Massive Black Inc in 2002.

They do stuff for film and games, like Killzone 2, Hellgate: London, and Battlefield 2142. They do a tonne of work for the games industry, some of their clients include the like of Microsoft, Sony, Nintendo, Activision, id Software and Midway. The people working at Massive Black are incredibly talented folk, and the company has been pretty successful, and they've only been around for a few years. They even recently expanded and opened up a new studio in Shanghai.

This is where it all turns bad. Those who were heading the Shanghai studio were siphoning hundreds of thousands of dollars from the studio (and another $50,000 after they were sacked!), and they were taking business and clients away to fuel their own company they had set up (called "Studio Takeover"!). Of course, that work was completed using the employees of the Shanghai studio whilst still under Massive Black's payroll, and using Massive Black's equipment and resources as well. [:0] A lot of other dodgy stuff included false bank and tax records, over-reporting expenses etc. The level of greed seen here is pretty extraordinary.

quote:Chen and others who are presently under investigation, formed a conspiracy to transfer Massive Black's business (including inter alia, clients, employees, intellectual property and revenues) to a new business owned by them.

From Oct. 2005-June 30, 2006, Zhang, Chen and their coconspirators removed more than $100,000 in cash from Massive Black and placed it in a secret account.

James Xi Zhang (head of the Shanghai Studio) was vice president of Massive Black Inc, and you can check out his work at.. http://www.jzconcepts.com/

Posted by souri on

I thought this would be interesting to the concept and digital artists that frequent Sumea, but there are other issues that this incident has raised up (well, to the 1up article anyway) concerning offshore expanding and outsourcing.

If you can't be bothered reading my summary, you should just head on over to the [url="http://www.1up.com/do/newsStory?cId=3152235"]1up story[/url]. [;)]

There's currently a huge stink happening over at [url="http://www.massiveblack.com/mbNew/index.shtml"]Massive Black Inc[/url], one of the predominant concept art outsource companies in the games industry.

Anyone else here visit www.conceptart.org? Of course you do [:)] It's the best concept art community site on the net. The founders of that site made the leap and created Massive Black Inc in 2002.

They do stuff for film and games, like Killzone 2, Hellgate: London, and Battlefield 2142. They do a tonne of work for the games industry, some of their clients include the like of Microsoft, Sony, Nintendo, Activision, id Software and Midway. The people working at Massive Black are incredibly talented folk, and the company has been pretty successful, and they've only been around for a few years. They even recently expanded and opened up a new studio in Shanghai.

This is where it all turns bad. Those who were heading the Shanghai studio were siphoning hundreds of thousands of dollars from the studio (and another $50,000 after they were sacked!), and they were taking business and clients away to fuel their own company they had set up (called "Studio Takeover"!). Of course, that work was completed using the employees of the Shanghai studio whilst still under Massive Black's payroll, and using Massive Black's equipment and resources as well. [:0] A lot of other dodgy stuff included false bank and tax records, over-reporting expenses etc. The level of greed seen here is pretty extraordinary.

quote:Chen and others who are presently under investigation, formed a conspiracy to transfer Massive Black's business (including inter alia, clients, employees, intellectual property and revenues) to a new business owned by them.

From Oct. 2005-June 30, 2006, Zhang, Chen and their coconspirators removed more than $100,000 in cash from Massive Black and placed it in a secret account.

James Xi Zhang (head of the Shanghai Studio) was vice president of Massive Black Inc, and you can check out his work at.. http://www.jzconcepts.com/