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Senior Programmer opening at Pandemic Studios

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I currently work for

Submitted by souri on

Pandemic Studios is looking for people to complement their team on a new project. The Game is an original concept for PS2 and Xbox. If you can meet the following requirements, please email us at jobs@pandemicstudios.com.au and we?ll be in touch! To find out more about Pandemic Studios www.pandemicstudios.com

Pandemic Studios
Programmer

We?re looking to add to our team of programmers in creating the technology that underlies great console games.

Required Skills:

A published game credit.
2+ years of game programming experience.
Proficient in C++.
Good oral communication.
A passion for games and creative problem solving.
Able to work productively with minimal supervision.
Must be able to work in a team atmosphere with schedules and reliable milestone delivery.

Ideal Candidate:

Proven technical expertise on either Xbox or PS2.
Experience with cross-platform development.
Low level assembly experience, (80x86, MIPs or VU code).
Advanced animation, processing, rendering or sequencing.
Current DirectX or OpenGL experience.

Posted by souri on

Pandemic Studios is looking for people to complement their team on a new project. The Game is an original concept for PS2 and Xbox. If you can meet the following requirements, please email us at jobs@pandemicstudios.com.au and we?ll be in touch! To find out more about Pandemic Studios www.pandemicstudios.com

Pandemic Studios
Programmer

We?re looking to add to our team of programmers in creating the technology that underlies great console games.

Required Skills:

A published game credit.
2+ years of game programming experience.
Proficient in C++.
Good oral communication.
A passion for games and creative problem solving.
Able to work productively with minimal supervision.
Must be able to work in a team atmosphere with schedules and reliable milestone delivery.

Ideal Candidate:

Proven technical expertise on either Xbox or PS2.
Experience with cross-platform development.
Low level assembly experience, (80x86, MIPs or VU code).
Advanced animation, processing, rendering or sequencing.
Current DirectX or OpenGL experience.