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Mid Level to Junior Level Tester for THQ Australia

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

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  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

THQ Studio Australia is looking for a mid level to junior level tester to assist with testing of current products in development and system tools. The candidate must be able to write and execute test cases, identify and open bugs, and interact well with the production team. Strong emphasis will be placed on written and verbal communication skills in addition to well grounded testing skills in both planned and ad hoc environments - documentation will play a significant part of this position. Corporate/structured testing experience will be well regarded, but 1+ years of industry or parallel testing experience is a must.

Please send CVs and a letter of interest to ozstudio_resumes@thq.com

Posted by souri on

THQ Studio Australia is looking for a mid level to junior level tester to assist with testing of current products in development and system tools. The candidate must be able to write and execute test cases, identify and open bugs, and interact well with the production team. Strong emphasis will be placed on written and verbal communication skills in addition to well grounded testing skills in both planned and ad hoc environments - documentation will play a significant part of this position. Corporate/structured testing experience will be well regarded, but 1+ years of industry or parallel testing experience is a must.

Please send CVs and a letter of interest to ozstudio_resumes@thq.com