I think it looks quite good.
How many triangles are characters normally made up of in UT3?
Also, have you heard of the "Joan of Arc" tutorial?
I got about half way through that before giving up.
I'm not a professional artist though.
Anyway, it taught me a lot about 3D modelling etc.
Just a quick question, what program did you use to model this character and how long did it take?
As for ut3's poly count limits thats a pretty tricky question.
This forumn can explain a lot more than I can in one post. http://www.3dbuzz.com/vbforum/showthread.php?p=1370611
But generally I would say between 6,000 and 12,000 triangles.
I just saw that joan of arc tutorial it's pretty good, i learnt off similar but not as in depth as that one.
I used Maya for modeling and Photoshop for texturing and it probably took me 2 days of concept drawings, 2 days modeling and 2 days texturing so not too long but it's not overly complicated either.
I'm not a 3D modeller, but...
I think it looks quite good.
How many triangles are characters normally made up of in UT3?
Also, have you heard of the "Joan of Arc" tutorial?
I got about half way through that before giving up.
I'm not a professional artist though.
Anyway, it taught me a lot about 3D modelling etc.
Just a quick question, what program did you use to model this character and how long did it take?
3d model
Hi griever,
thanks, glad you like it.
As for ut3's poly count limits thats a pretty tricky question.
This forumn can explain a lot more than I can in one post.
http://www.3dbuzz.com/vbforum/showthread.php?p=1370611
But generally I would say between 6,000 and 12,000 triangles.
I just saw that joan of arc tutorial it's pretty good, i learnt off similar but not as in depth as that one.
I used Maya for modeling and Photoshop for texturing and it probably took me 2 days of concept drawings, 2 days modeling and 2 days texturing so not too long but it's not overly complicated either.