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Senior Artist

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Guck is working on a magical unnannounced Video Game that is Aboriginal-led and will be released on mobile.
This game is an Australian-first and we’re looking for a Senior Artist to join our team and bring this magical world to life!

As a Senior Artist, your role is to create and collaborate with the team, and be responsible for the artistic quality of the game.
We are primarily looking for someone experienced in hand-crafted stylized art with a focus on environment art. Strong skills and experience in 2D art, as well as some 3D modelling & texturing is required. The game is being built in Unity 3D.

We are looking for someone willing to work 2-3 days a week part-time fixed-term for six months with the possibility to extend. Working days will be Mondays, Tuesdays & Wednesdays at our CBD office. You will receive paid sick leave, paid annual leave & superannuation.

Local applicants are expected to work on site due to the collaborative nature of the role. However, we are open to fully remote for the right international or out of state talent. Remote work is open only to international and non-VIC candidates at this time.

☆Salary:

The salary is AUD $83,850 pro-rata, (which works out to be AUD $43 per hour) plus superannuation.

☆Why Guck:
  • Extremely central CBD location, lots of public transport, food and shops nearby 
  • Prioritised wellbeing: reasonable working hours, Employee Assistance Program and a separate wellbeing room for chilling out
  • Awesome company culture: supportive, inclusive environment
  • Guest talks, fun field trips and nature studies
  • Paid training and time allocated for skill development
  • Multi-Award winning team
  • Flexible work arrangements
  • Guck Gamer Club: get paid to play games together
  • Dogs at work including ‘Salem’ the friendly chihuahua who loves cuddles
  • Normal basic things that all jobs should have: Paid sick leave, Paid annual leave, All of the snacks, etc
☆Responsibilities:
  • Translating concept art into stylised 2D and 3D, highly imaginative environment, landscape & prop assets
  • Environment art: backgrounds, assets and other elements
  • Work with the Art Director to develop, maintain and promote a consistent aesthetic style 
  • Working with the Lead Developer & Art Team on the development of the art production pipeline 
  • Provide feedback to junior artists to help grow their skills
☆Requirements:
  • Ability & experience working as a stylized Artist on at least one shipped title, with demonstrated experience working on environments
  • Strong knowledge on current 3D software (Blender/Maya, Substance etc) and 2D software (Illustrator, Photoshop etc)
  • Superior eye for light, value, texture, composition, colour theory, staging
  • Knowledge & experience on game development processes, the constraints and the interactions between all the trades of the production
  • You have a great team spirit, enjoy collaboration & you are proactive
  • Demonstrated communication, creative collaboration and teamwork skills, ability to give feedback and art appraisals 
  • Respect for Cultural Safety - and willingness to participate in paid training to learn more.
☆Cultural Awareness Expectations

You will need to have a genuine commitment to, and interest in, working in an Aboriginal-led work environment. If you are non-Indigenous, you do not need to be an expert on everything First Nations, but you must be willing and able to listen and learn ☺. Ongoing, inclusive training is available for all non-Indigneous staff to support you prioritising Cultural Safety in your role. 

 

Please check out the full Position Description at the link below. We would love to see a short introduction about yourself, your resume and a link to a relevant portfolio (that means, show us your environments & nature assets).