Skip to main content

Gameplay Programmer (Unity)

Authored by

on

Location
Job Position
Application Deadline

A bit about you:

You're a generalist or gameplay programmer with at least one game released or a portfolio of complete, personal projects that clearly demonstrate your skills (please include your role and contributions to each project). You enjoy working as part of a small, high-performing team. You would be happy to contribute to design and tech meetings, while also possessing the professionalism to trust other team members to carry out their design and development tasks. 

You will be: 

  • Working remotely within Australia
  • A key member of a small team of developers
  • Helping Tin Man Games maintain an existing live game - adding new content and features
  • Helping Tin Man Games on a new IP starting in 2022
  • Working with a designer to deliver new gameplay features and content using Unity and Bolt
  • Creating new tools and functionality for use by designers and QA in Unity and Bolt
  • Testing and bug-fixing gameplay features
  • Responsible for breaking down tasks and estimations, with support from production

You’ll need to have experience with the following:

  • Working with Unity & C# to develop video games
  • Working as a part of a team, but have the initiative and self-motivation to complete your tasks
  • Ability to familiarise yourself with an existing code base and own it
  • Extending functionality of visual scripting tools (ideally Bolt, but Blueprints or similar is fine) and ensuring these functions are suitable for use by a design team
  • Using source control (ideally Git, but SVN, Perforce, or similar is fine)

Bonus points if you have any of these:

  • Familiarity with any of the following: Trello, Confluence, JIRA
  • Experience in networking or multiplayer game development
  • Interest in tactical strategy games, board games and/or MOBAs (XCOM, Wargroove, Fire Emblem, League of Legends, DOTA2, Warhammer etc.)

To apply, please submit your CV (maximum 2 A4 pages) and a cover letter (no longer than 1 A4 page), describing how you fit the above criteria and what you could bring to this role. Please send to jobs@tinmangames.com.au. Please include 2 references, referrals are highly regarded. Applications deadline: Friday 5th November 2021

We are keen to meet a diverse range of candidates from different backgrounds so if you feel that you have a unique skill or perspective to offer, we hope to hear from you. If you are unsure that your skill set is an exact match for this description but feel you could offer something awesome to our team, please apply!

Applications received from people working in similar industries will be treated with the strictest of confidence. As part of our recruitment procedures for this role, Tin Man Games may independently verify the information you provide us during the recruitment process. We look forward to hearing from you!