http://www.redtribe.com/jobs.htm
Please be aware that Red Tribe receives numerous job applications and/or applications for its various internship programs each week. Your application is important to us and we take the time to evaluate each and every applicant carefully. Red Tribe does not hire applicants through employment agencies. Red Tribe only hires people who play and love computer games. Red Tribe is an equal opportunity employer.
Applicants should email : jobs@redtribe.com. Please provide any necessary documentation or information to support your application.
3D Character Artist (2 positions)
Minimum 2 games already completed or 4+ years industry experience and 1 game shipped.
Exceptional 2D character illustration skills.
Highly experienced in 3D Studio Max, Character Studio & Photoshop.
Exceptional animation skills using Character Studio.
Experience using raw mocap data and motion capture files.
The ability to work without supervision to create high-quality works of art efficiently.
Enjoy being part of a creative team and contributing to the creative process.
Strong portfolio of work demonstrating key areas of expertise. Examples should include both high-poly (high-detail) and low-poly modelling.
Environmental Artist (Level Builder) (1 position)
Minimum of 2 games shipped or 4+ years of experience in the games industry and 1 game shipped.
Exceptional skills in the areas of modelling, mapping and texturing low polygon models using 3D Studio Max and Photoshop.
The ability to work without supervision to create high-quality environments efficiently.
Experience with scripting to create gameplay events in levels.
Enjoy being part of a creative team and contributing to the creative process.
Strong portfolio of work demonstrating key areas of expertise. Examples should include working levels where appropriate.
Software Engineer (2 positions)
Minimum of 2 games shipped or 4+ years of experience in the games industry and 1 game shipped.
Ability to think "Architecturally" and a strong understanding of the various data structures and algorithms used in real-time applications. Experienced working on large real-time software projects using cutting-edge technology. Experienced at performance analysis & debugging large real-time software projects.
Experience developing software for game consoles and cross platform applications.
Enjoy being part of a creative team and contributing to the creative process. A strong understanding of software engineering principles and practices .
Excellent written and verbal communications skills. Strong abilities in Mathematics. Ability to write specifications and technical design documentation.
Specific areas of interest include:
Object Oriented Design and Programming
C++/Assembly
AI
Graphics
Physics
Networking