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Melbourne Programmer Jobs

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Melbourne
Programmers Wanted PS2, Xbox, PC
Competitive salary, plus performance reward system which actually works.

Independent local studio, so no un-communicative overseas management, plenty of work, three titles in dev, all with publishers, including Sony.

Ability to self funded projects, giving us greater creative control.

Company has significant financial backing.

Central Melbourne location.

Be warned the work will be challenging, you will be expected to creatively contribute to the project, and take responsibility for your particular area. You will be working with an experienced team (average 7 years in the industry, some 20), including veterans such as Ian Bell, the co-creator of Elite.

Your input is valued, and will be recognized, you will be able to contribute to company procedures and working practices.

Inquiries without commercial experience will not be considered.

Expressions of interest contact jobs@antjuice.com.
All correspondence treated confidentially.

Posted by souri on
Forum

Melbourne
Programmers Wanted PS2, Xbox, PC
Competitive salary, plus performance reward system which actually works.

Independent local studio, so no un-communicative overseas management, plenty of work, three titles in dev, all with publishers, including Sony.

Ability to self funded projects, giving us greater creative control.

Company has significant financial backing.

Central Melbourne location.

Be warned the work will be challenging, you will be expected to creatively contribute to the project, and take responsibility for your particular area. You will be working with an experienced team (average 7 years in the industry, some 20), including veterans such as Ian Bell, the co-creator of Elite.

Your input is valued, and will be recognized, you will be able to contribute to company procedures and working practices.

Inquiries without commercial experience will not be considered.

Expressions of interest contact jobs@antjuice.com.
All correspondence treated confidentially.