Here Team A will display any design-related work for public feedback, comments or general banter about the game's design. The main thing that will be put here, besides long-winded explanations most likely from yours truly, will be the Game Design Document, but other written works related to production may also be shown. So in short, lots of words.
Like programming, the design has been quite cooperative, so most documents will simply be something I've compiled from various people's work.
Constructive criticism is always welcome, but any off-hand comments about whether or not we should only allow the audio to be podcasts of 2GB won't be discouraged.