Currently we are looking for Senior Game Programmers; Senior Artists/Animators; Programmers and Graphic Artists and all applications should include examples of work, details of titles worked on and specific involvement with that title and be forwarded to myself at the following email michaelcrimmins@kromestudios.com
Information on current vacancies is as follows:
Senior Games Programmer
Krome Studios is Australia?s largest game development company and the premier independently owned game development studio with a game development history reaching back to 1984. Krome develops titles for PS2, X-Box and Gamecube.
We are seeking an experienced and skilled C and C++ programmer with extensive AAA console games experience and excellent documentation and communication skills.
Your qualifications will include:
? Degree in Computer Science or related discipline;
? Minimum 3 years games industry experience with at least one AAA game published;
? Strong C and C++ programming skills;
? Strong 3D programming and maths skills;
? Through understanding of game production process;
? Excellent written and oral English communication skills;
? Willing and able to learn by immersion.
The responsibilities of the role will include:
? Develop well designed software within project schedule to team standards;
? Assess future functions and features within the specified game product;
? Ensure the code is of high quality in conjunction with the Quality Assurance staff;
? Ensure the code is delivered within the specified project schedule;
? Review and assess functionality features of the specified game product as it develops;
? Document source code.
You must be willing to work flexible hours to meet deadlines and milestones.
A negotiable remuneration package will reflect the importance of the position and the quality of the successful candidate.
This is a full-time, permanent position in Brisbane, Australia.
Senior Games Artist
Krome Studios is Australia?s largest game development company and the premier independently owned game development studio with a game development history reaching back to 1984. Krome develops titles for PS2, X-Box and Gamecube.
We are seeking an experienced and skilled Artist/Animator with extensive AAA console games experience and excellent documentation and communication skills.
Your qualifications will include:
? Degree in a design discipline;
? Highly level of competence with 3D Studio MAX environment;
? Minimum 3 years games industry experience with at least one AAA game published;
? Excellent general artistic ability including sketching and drawing;
? Thorough understanding of the game production process;
? Strong 3D modelling and animation background;
? Through understanding of game production process;
? Excellent written and oral English communication skills;
? Willing and able to learn by immersion;
? Ability to take direction.
The responsibilities of the role will include:
? Develop high quality art assets within project schedule to team standards;
? Assess future functions and features within the specified game product;
? Ensure the art assets produces are of high quality in conjunction with the Quality Assurance staff;
? Ensure art assets are delivered within the specified project schedule;
? Review and assess functionality features of the specified game product as it develops.
You must be willing to work flexible hours to meet deadlines and milestones.
A negotiable remuneration package will reflect the importance of the position and the quality of the successful candidate.
This is a full-time, permanent position in Brisbane, Australia.
Programmers
Krome Studios is Australia?s largest game development company and the premier independently owned game development studio with a game development history reaching back to 1984. Krome develops titles for PS2, X-Box and Gamecube. We are looking for experienced Programmers to develop on consloe gaming. platforms.
Qualifications
Strong desire to make games;
Ability to take direction;
1+ years experience in game development;
Knowledge of and experience with C and C++;
B.S. Degree in Computer Science preferred;
Thorough understanding of the game production process;
Strong 3D and math background;
Good communication skills;
Strong team skills;
Willing and able to learn by immersion.
Responsibilities
Develop well designed software within project schedule to team standards as directed by Lead Programmer Document source code
Must be willing to work flexible hours to meet deadlines
Graphic Artists
Krome Studios is Australia?s largest game development company and the premier independently owned game development studio with a game development history reaching back to 1984. Krome develops titles for PS2, X-Box and Gamecube. We are looking for experienced 3D artists to work on our upcoming titles.
Qualifications
Previous experience in the gaming industry is preferred
Familiar with 3D Studio MAX environment
Excellent general artistic ability including sketching and drawing
BA Degree in a design discipline an advantage
Thorough understanding of the game production process
Strong 3D modelling and animation background
Good communication skills
Strong team skills
Strong desire to make games
Ability to take direction
Responsibilities
Produce quality art assets within project schedule to team standards as directed by Lead Artist
Must be willing to work flexible hours to meet deadlines
If you have any questions please don't hesiate to contact me.
thanks
Michael
Michael Crimmins
Human Resource Manager
Krome Studios
111 Constance Street
Fortitude Valley
Queensland
Australia 4006
phone +61 (0) 7 3257 2377
fax +61 (0) 7 3257 1168
web www.kromestudios.com