Submitted by RedTribe
The company is looking for energetic and skilled
1. 3D character Animators.
Qualities include: Very strong character animation skills that demonstrate a broad portfolio of abilities and styles.
Excellence in character rigging and creation for 3D animation.
Experienced using Character Studio or other animation packages.
Can work to deadlines and milestones.
A passion for games.
A strong command of 3D Max's animation tools.
Demonstrated ability to work with a high degree of self-direction.
Excellent organizational, communication and interpersonal skills.
Receptive to animation direction and perform well within a collaborative team environment.
Responsive to deadlines and works well under pressure.
Requirements:
A reel demonstrating outstanding character animation / acting abilities; a strong understanding of the principles of animation; the physics of motion, and a wide breadth of stylistic versatility.
2. 3D Character Artists
Minimum 2 games already completed or 4+ years industry experience and 1 game shipped. Entry level positions also considered.
Exceptional 2D character illustration skills. Highly experienced in 3D Studio Max, Character Studio & Photoshop.
Exceptional animation skills using Character Studio.
Experience using raw mocap data and motion capture files.
The ability to work without supervision to create high-quality works of art efficiently. Enjoy being part of a creative team and contributing to the creative process.
Strong portfolio of work demonstrating key areas of expertise.
Examples should include both high-poly (high-detail) and low-poly modelling.
3. Environmental Artists (Level Builders)
Minimum of 1 game shipped or 2+ years of experience in the games industry OR for an entry level position exceptional skills in level building that are demonstrable.
Exceptional skills in the areas of modelling, mapping, lighting and texturing low polygon models using 3D Studio Max and Photoshop.
The ability to work without supervision to create high-quality environments efficiently. Experience with scripting to create gameplay events in levels.
Enjoy being part of a creative team and contributing to the creative process.
Strong portfolio of work demonstrating key areas of expertise. Examples should include working levels where appropriate.
www.redtribe.comSouri2007-07-24 23:47:21
3D CharacterArtists,Animators,EnvArtists@Red Tribe
Submitted by RedTribe
The company is looking for energetic and skilled
1. 3D character Animators.
Qualities include: Very strong character animation skills that demonstrate a broad portfolio of abilities and styles.
Excellence in character rigging and creation for 3D animation.
Experienced using Character Studio or other animation packages.
Can work to deadlines and milestones.
A passion for games.
A strong command of 3D Max's animation tools.
Demonstrated ability to work with a high degree of self-direction.
Excellent organizational, communication and interpersonal skills.
Receptive to animation direction and perform well within a collaborative team environment.
Responsive to deadlines and works well under pressure.
Requirements:
A reel demonstrating outstanding character animation / acting abilities; a strong understanding of the principles of animation; the physics of motion, and a wide breadth of stylistic versatility.
2. 3D Character Artists
Minimum 2 games already completed or 4+ years industry experience and 1 game shipped. Entry level positions also considered.
Exceptional 2D character illustration skills. Highly experienced in 3D Studio Max, Character Studio & Photoshop.
Exceptional animation skills using Character Studio.
Experience using raw mocap data and motion capture files.
The ability to work without supervision to create high-quality works of art efficiently. Enjoy being part of a creative team and contributing to the creative process.
Strong portfolio of work demonstrating key areas of expertise.
Examples should include both high-poly (high-detail) and low-poly modelling.
3. Environmental Artists (Level Builders)
Minimum of 1 game shipped or 2+ years of experience in the games industry OR for an entry level position exceptional skills in level building that are demonstrable.
Exceptional skills in the areas of modelling, mapping, lighting and texturing low polygon models using 3D Studio Max and Photoshop.
The ability to work without supervision to create high-quality environments efficiently. Experience with scripting to create gameplay events in levels.
Enjoy being part of a creative team and contributing to the creative process.
Strong portfolio of work demonstrating key areas of expertise. Examples should include working levels where appropriate.
www.redtribe.comSouri2007-07-24 23:47:21