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Crystal Dynamics is Hiring

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Submitted by tsumea on
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Crystal Dynamics, founded in 1992 and acquired in 1998 by Eidos Interactive (http://www.eidos.com), the well known publisher of games like Lara Croft: Tomb Raider, Deus Ex, Thief, and Hitman, is a creative, artistic and technology driven game development studio.



Crystal Dynamics has consistently pursued excellence in third and first person action gameplay, animation, storytelling, and character development utilizing internally developed state-of-the-art technology and tools. Successful properties developed at Crystal include the Legacy of Kain series, Project: Snowblind, Whiplash, Mad Dash Racing and the GEX series. We have recently shipped Tomb Raider: Legend (http://www.tombraider.com) and pre-production has commenced on several next-generation productions including original IP and franchise based titles.



Our working culture is professional, but casual and open. Being a smaller sized studio, all staff members, including senior staff, are approachable and are encouraged to contribute ideas. We offer competitive salaries, and our benefits are generous. Find our complete job listing on our reruitment site - http://tbe.taleo.net/NA4/ats/careers/searchResults.jsp?org=VAM&cws=1&ac…. Send us your resume through the careers section of our website or directly at jobs@crystald.com.



We are now looking for the following roles for our upcoming next gen games at our studio in Menlo Park in the heart of northern California?s Silicon Valley:



Progamming - AI, Animation, Gameplay, Rendering, Tools, Vehicles, World Systems



Art - Art Lead, Character Modeler, Environment, Materials, Technical Artist



Animation - Character, Rigger



Design - Level, Systems

Posted by tsumea on
Forum

Crystal Dynamics, founded in 1992 and acquired in 1998 by Eidos Interactive (http://www.eidos.com), the well known publisher of games like Lara Croft: Tomb Raider, Deus Ex, Thief, and Hitman, is a creative, artistic and technology driven game development studio.



Crystal Dynamics has consistently pursued excellence in third and first person action gameplay, animation, storytelling, and character development utilizing internally developed state-of-the-art technology and tools. Successful properties developed at Crystal include the Legacy of Kain series, Project: Snowblind, Whiplash, Mad Dash Racing and the GEX series. We have recently shipped Tomb Raider: Legend (http://www.tombraider.com) and pre-production has commenced on several next-generation productions including original IP and franchise based titles.



Our working culture is professional, but casual and open. Being a smaller sized studio, all staff members, including senior staff, are approachable and are encouraged to contribute ideas. We offer competitive salaries, and our benefits are generous. Find our complete job listing on our reruitment site - http://tbe.taleo.net/NA4/ats/careers/searchResults.jsp?org=VAM&cws=1&ac…. Send us your resume through the careers section of our website or directly at jobs@crystald.com.



We are now looking for the following roles for our upcoming next gen games at our studio in Menlo Park in the heart of northern California?s Silicon Valley:



Progamming - AI, Animation, Gameplay, Rendering, Tools, Vehicles, World Systems



Art - Art Lead, Character Modeler, Environment, Materials, Technical Artist



Animation - Character, Rigger



Design - Level, Systems