Pandemic Studios is looking for people to complement their team on a new project. If you can meet the following requirements, please email us at jobs@pandemicstudios.com.au and we?ll be in touch! To find out more about Pandemic Studios and other positions, please visit www.pandemicstudios.com
Junior 3D Artist (modeler/texturer)
Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.
Mandatory Attributes
? High level of artistic ability
? Strong sense of colour and design
? Experience with 3DS Max
? Experience with Adobe Photoshop or other paint software (illustration and photo-manipulation)
? Preferably experience with building ingame assets
? Balance of technical and artistic competency
? Enthusiastic and thorough
Proven ability in:
? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
Preferred Attributes
? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Current generation game development experience (GameCube, Xbox, and/or PS2)
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background
3D Artist (modeler/texturer) - (NOTE: This position is no longer open)
Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.
Mandatory Attributes
? High level of artistic ability
? Strong sense of colour and design
At least one year?s professional experience with:
? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)
Proven ability in:
? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
Preferred Attributes
? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Next generation game development experience (GameCube, Xbox, and/or PS2)
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background
3D Character Artist (modeler/texturer)
Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.
Mandatory Attributes
? High level of artistic ability
? Strong sense of colour and design
At least one year?s professional experience with:
? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)
Proven ability in:
? creating high quality low poly 3D character models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
Preferred Attributes
? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Next generation game development experience
? Animation experience (skinning, rigging)
? Qualification (preferably degree) in a design discipline
? A traditional art background
Senior 3D Artist (modeler/texturer) - (NOTE: This position is no longer open)
Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.
Mandatory Attributes
? High level of artistic ability
? Strong sense of colour and design
Multiple project experience with:
? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)
Proven ability in:
? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
Preferred Attributes
? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Leadership skills, ability to organize and communicate effectively
? Next generation game development experience
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background
World Builder/Artist (Level editor) - (NOTE: This position is no longer open)
Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.
Mandatory Attributes
Multiple project experience with:
? 3D Studio Max or other high end 3d software
? Level-creation software (Industry standard or proprietary application)
? Photoshop or other paint software (illustration and photo-manipulation)
Proven ability in:
? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
? creating levels/maps to adhere to pre-designed gameplay mechanics
Preferred Attributes
? Proven ability to take direction and work harmoniously within a team environment
? Ability to organize and communicate effectively
? Next generation game development experience
? Qualification (preferably degree) in a design discipline
? A traditional art background