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3D Artists(jnr/m/Snr/Char),World Builder@Pandemic

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Pandemic Studios is looking for people to complement their team on a new project. If you can meet the following requirements, please email us at jobs@pandemicstudios.com.au and we?ll be in touch! To find out more about Pandemic Studios and other positions, please visit www.pandemicstudios.com

Junior 3D Artist (modeler/texturer)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design
? Experience with 3DS Max
? Experience with Adobe Photoshop or other paint software (illustration and photo-manipulation)
? Preferably experience with building ingame assets
? Balance of technical and artistic competency
? Enthusiastic and thorough

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Current generation game development experience (GameCube, Xbox, and/or PS2)
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

3D Artist (modeler/texturer) - (NOTE: This position is no longer open)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design

At least one year?s professional experience with:

? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Next generation game development experience (GameCube, Xbox, and/or PS2)
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

3D Character Artist (modeler/texturer)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design

At least one year?s professional experience with:

? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D character models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Next generation game development experience
? Animation experience (skinning, rigging)
? Qualification (preferably degree) in a design discipline
? A traditional art background

Senior 3D Artist (modeler/texturer) - (NOTE: This position is no longer open)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design

Multiple project experience with:

? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Leadership skills, ability to organize and communicate effectively
? Next generation game development experience
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

World Builder/Artist (Level editor) - (NOTE: This position is no longer open)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

Multiple project experience with:

? 3D Studio Max or other high end 3d software
? Level-creation software (Industry standard or proprietary application)
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
? creating levels/maps to adhere to pre-designed gameplay mechanics

Preferred Attributes

? Proven ability to take direction and work harmoniously within a team environment
? Ability to organize and communicate effectively
? Next generation game development experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

Posted by souri on
Forum

Pandemic Studios is looking for people to complement their team on a new project. If you can meet the following requirements, please email us at jobs@pandemicstudios.com.au and we?ll be in touch! To find out more about Pandemic Studios and other positions, please visit www.pandemicstudios.com

Junior 3D Artist (modeler/texturer)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design
? Experience with 3DS Max
? Experience with Adobe Photoshop or other paint software (illustration and photo-manipulation)
? Preferably experience with building ingame assets
? Balance of technical and artistic competency
? Enthusiastic and thorough

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Current generation game development experience (GameCube, Xbox, and/or PS2)
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

3D Artist (modeler/texturer) - (NOTE: This position is no longer open)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design

At least one year?s professional experience with:

? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Next generation game development experience (GameCube, Xbox, and/or PS2)
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

3D Character Artist (modeler/texturer)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design

At least one year?s professional experience with:

? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D character models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Knowledge of tri-stripping methods
? Next generation game development experience
? Animation experience (skinning, rigging)
? Qualification (preferably degree) in a design discipline
? A traditional art background

Senior 3D Artist (modeler/texturer) - (NOTE: This position is no longer open)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

? High level of artistic ability
? Strong sense of colour and design

Multiple project experience with:

? 3D Studio Max or other high end 3d software
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models

Preferred Attributes

? Past experience in the games industry
? Proven ability to take direction and work harmoniously within a team environment
? Leadership skills, ability to organize and communicate effectively
? Next generation game development experience
? Animation experience
? Qualification (preferably degree) in a design discipline
? A traditional art background

World Builder/Artist (Level editor) - (NOTE: This position is no longer open)

Pandemic Studios is looking to add people to the art team who bring our technology to life. We are working on an original concept game for PS2 and Xbox with cutting edge presentation and radical gameplay mechanic.

Mandatory Attributes

Multiple project experience with:

? 3D Studio Max or other high end 3d software
? Level-creation software (Industry standard or proprietary application)
? Photoshop or other paint software (illustration and photo-manipulation)

Proven ability in:

? creating high quality low poly 3D models following exact specifications
? applying 2d textures to geometry
? creating original, convincing textures for models
? creating levels/maps to adhere to pre-designed gameplay mechanics

Preferred Attributes

? Proven ability to take direction and work harmoniously within a team environment
? Ability to organize and communicate effectively
? Next generation game development experience
? Qualification (preferably degree) in a design discipline
? A traditional art background