Cut Scene Artist for Krome Studios


Krome Studios is Australia's largest game development studio and has come a long way since its humble beginning in 1999. Krome Studios now boasts 5 project teams, over 300 talented employees and an increasing presence in the worldwide game development industry. To date, Krome Studios has created ten successful titles on multiple platforms and languages, including TY the Tasmanian Tiger?, Krome's own IP and Platinum selling global videogame franchise.

We are currently recruiting for a cut scene artist position at our Brisbane studio. For more information on the specific position and Krome Studios please refer to our website

Direct applications to:


    * Solid understanding of cinematic techniques (composition, timing, camera movement & choreography etc).

    * Knowledge of 3D Studio Max (of other 3D App. Maya, XSI etc).

    * Tme management skills.

    * Ability to take direction.

    * Strong interpersonal skills

    * Ability to Storyboard or create animatics.

    * Previous games/TV/film cinematics experience desirable.

    * Experience with visual scripting tools.

    * Experience with visual scripting tools.

    * Excellent written and oral English communication skills


    * Follow scripts/storyboards to generate a high quality in-game cinematics, using the in house engine and tools.

    * Virtual camera movement

    * Sequence character animations and manipulate props to achieve realistic and engaging scenes.

    * Add particle and other effects.

    * Perform other duties as assignedSouri2007-07-24 23:30:26