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3D Texture Artist for Binary Star

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I currently work for

Submitted by souri on
Forum

Binary Star Limited

Job Description:

3D Texture Artist

Creating photo realistic texture maps for in game environments, weapons, Vehicles etc?

Requirements:

-Advanced working knowledge of 3DS Max & Photoshop

-Experience working with multi-pass shader effects (diffuse maps, specular maps, bump maps, normal maps, etc.)

-Strong art skills and a good eye for detail

-Work well within a team environment

-The ability to work within rigid time constraints whilst maintaining quality

-Good understanding of lighting and colour

-Solid texture painting skills

-Must have good people skills and the ability to function well as part of a team

-Ability to keep on top of emerging software and game development trends

-Self motivator and creative problem solver

Please e-mail Portfolios including texture images and shots of mapped textures to info@binary-star.com

Posted by souri on
Forum

Binary Star Limited

Job Description:

3D Texture Artist

Creating photo realistic texture maps for in game environments, weapons, Vehicles etc?

Requirements:

-Advanced working knowledge of 3DS Max & Photoshop

-Experience working with multi-pass shader effects (diffuse maps, specular maps, bump maps, normal maps, etc.)

-Strong art skills and a good eye for detail

-Work well within a team environment

-The ability to work within rigid time constraints whilst maintaining quality

-Good understanding of lighting and colour

-Solid texture painting skills

-Must have good people skills and the ability to function well as part of a team

-Ability to keep on top of emerging software and game development trends

-Self motivator and creative problem solver

Please e-mail Portfolios including texture images and shots of mapped textures to info@binary-star.com