Binary Star Limited
Job Description:
3D Texture Artist
Creating photo realistic texture maps for in game environments, weapons, Vehicles etc?
Requirements:
-Advanced working knowledge of 3DS Max & Photoshop
-Experience working with multi-pass shader effects (diffuse maps, specular maps, bump maps, normal maps, etc.)
-Strong art skills and a good eye for detail
-Work well within a team environment
-The ability to work within rigid time constraints whilst maintaining quality
-Good understanding of lighting and colour
-Solid texture painting skills
-Must have good people skills and the ability to function well as part of a team
-Ability to keep on top of emerging software and game development trends
-Self motivator and creative problem solver
Please e-mail Portfolios including texture images and shots of mapped textures to info@binary-star.com