Hi guys!
Really great entries around and its amazing to see so many people enter! I couldn't believe how many in just under a week. Anyway this'll be my fourth challenge. How time flies, but yeah fingers crossed I'll get this finished too.
I've always enjoyed the concept of Soul Calibur so I've based my character around that storyline.
My fighter's name is Pavel Vaimer - a cold-hearted, handsome prince of royal Russian blood. But despite all his riches, his money, his women, Pavel longs for something he has always been deprived of. Power.
Pavel learns that the mysterious soul calibur could well be the key to his wishes. He and this evil weapon could not only take control of his country, but also the world.
Fuelled by this selfish greed, Pavel invests his fortunes in training and weapon development to enter the upcoming Exploding Fists tournament with an eye for the ultimate award- the soul calibur.
His weapon is a electricity shooting staff developed by his own research department. This new technology will surely catch his opponents off-guard.
Although my original idea was to have this staff with a Golden ball top - A la those Van der Graph generators in high school - but I think I may have a play around with it.
Any comments or suggestions will be great. Good luck everyone!
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I'm still in this! I've been shifting around lately and waiting for a laptop and finally, FINALLY, I can get back to this little project.
I'm trying to establish the right proportions for him right now, keep him stylised (not as much as the concept I guess) and just achieve a clean mesh to start building his clothes.
May have looked at it for too long so maybe he has gone abit out of whack, so if you guys see anything that bugs you give me a shout.
Thanks for your comments guys! And hey Derrick great to hear from ya!
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If you've half started it or something you should stick it up in the exhibition section. I think that's what a few people have done in the past who haven't finished the challenge...
I hope it's not the same fate for me in this one though.
I've fiddled around all weekend trying to find the right feel for him and while screwing up his nice smooth mesh, I've come up with a silhouette that I'm relatively happy with.
I've also done a paint over with corrections I feel I should make with it. I've got a long way to go.
Still don't know about the hair. And possibly the biceps are long?
I'll keep on ploughing away.
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looks good! when I saw your previous picture I was doubtful you can reproduce the feeling of your concept.. but now it looks better! :)
I think I prefer the hair in your drawing..
and you may add some edges to he bottom part of the coat.. except if you dont want a smooth animation there ^^
keep it up!
Eeeeyyyep. Still going. I thought I'd just post up a progress pic but I'm still way from finishing modelling wise. (The mesh is rather messy). So I have my doubts about whether I can finish this on time, but I'll definately try.
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I am very taken by this concept, has a certain clock work orange feel to it.
Hope you pull it off with as much gusto as you have in the concepts, reminds me of classic sword play lithographs.