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Artists and Programmers for Krome Studios

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

I know Krome usually have these positions open on their website, but it's worth mentioning on here as a reminder.

Programmers
We are looking for experienced Programmers to develop on Next Generation gaming platforms.

Qualifications

Strong desire to make games
Ability to take direction
Must have held a programming position throughout the development of at least one published game title
2+ years experience in game development
Knowledge of and experience with C/C++
B.S. Degree in Computer Science preferred
Thorough understanding of the game production process
Strong 3D and math background
Good communication skills
Strong team skills
Willing and able to learn by immersion

Responsibilities

Develop well designed software within project schedule to team standards as directed by Lead Programmer Document source code
Must be willing to work flexible hours to meet deadlines

Graphic Artists
We are looking for experienced 3D artists to work on our upcoming titles.

Qualifications

Previous experience in the gaming industry is preferred
Familiar with 3D Studio MAX environment
Excellent general artistic ability including sketching and drawing
BA Degree in a design discipline an advantage
Thorough understanding of the game production process
Strong 3D modelling and animation background
Good communication skills
Strong team skills
Strong desire to make games
Ability to take direction

Responsibilities

Produce quality art assets within project schedule to team standards as directed by Lead Artist
Must be willing to work flexible hours to meet deadlines

Applications

Please send resumes and examples of previous work on CD or video to:

Vacant
Krome Studios
PO Box 1639
Fortitude Valley
Brisbane
Queensland 4006
AUSTRALIA

Or email

Artist Positions - artjobs@kromestudios.com
Programmer Positions - progjobs@kromestudios.com

http://www.kromestudios.com/jobs.htm

Posted by souri on

I know Krome usually have these positions open on their website, but it's worth mentioning on here as a reminder.

Programmers
We are looking for experienced Programmers to develop on Next Generation gaming platforms.

Qualifications

Strong desire to make games
Ability to take direction
Must have held a programming position throughout the development of at least one published game title
2+ years experience in game development
Knowledge of and experience with C/C++
B.S. Degree in Computer Science preferred
Thorough understanding of the game production process
Strong 3D and math background
Good communication skills
Strong team skills
Willing and able to learn by immersion

Responsibilities

Develop well designed software within project schedule to team standards as directed by Lead Programmer Document source code
Must be willing to work flexible hours to meet deadlines

Graphic Artists
We are looking for experienced 3D artists to work on our upcoming titles.

Qualifications

Previous experience in the gaming industry is preferred
Familiar with 3D Studio MAX environment
Excellent general artistic ability including sketching and drawing
BA Degree in a design discipline an advantage
Thorough understanding of the game production process
Strong 3D modelling and animation background
Good communication skills
Strong team skills
Strong desire to make games
Ability to take direction

Responsibilities

Produce quality art assets within project schedule to team standards as directed by Lead Artist
Must be willing to work flexible hours to meet deadlines

Applications

Please send resumes and examples of previous work on CD or video to:

Vacant
Krome Studios
PO Box 1639
Fortitude Valley
Brisbane
Queensland 4006
AUSTRALIA

Or email

Artist Positions - artjobs@kromestudios.com
Programmer Positions - progjobs@kromestudios.com

http://www.kromestudios.com/jobs.htm