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Game Programmer Junior for Epiphany Games

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on

Epiphany Games is a young, agile company developing game development software and online games.



The applicant should have a passion for UI design and development. Applicants should be very comfortable with OOP including implementing standard design patterns and working with memory managed code. The applicant should be proficient in C++ and have experience in researching techniques and general game development.



Requirements:

Knowledge of C (3+ months) and Managed C++.NET (6+ months).

Basic knowledge of usage of DirectX.

Good documentation skills.

Good communication skills.

Ability to work unsupervised.



Desirable Knowledge:

Shaders, 3D Vector and vertex math, GUI programming, Windows CLI Programming, Game Engines (any commercial engines such as Unreal Engine or CryEngine a big plus)

Degree in Computer Science or Software Engineering.

Microsoft Visual Studio 2005.

GPU programming.

At least 1 year employment experience.

Subversion.



Package:

Max Salary of 45k including super. This is an ideal position for a 1 year experience programmer or a recently graduated programmer. Pay review in 6 months. Flexible work environment.



Interview Process:

Please send the following with your resume.



2 C++ code snippets, demonstrating understanding of DirectX and managed C++.NET Code.



Full academic record and record of employment.



2 References. Academic references are accepted, however Employment references preferred.





Contact Morgan Lean with all required documents and code samples on the following email address morgan.lean@epiphanygames.com.au



www.epiphanygames.com.auSouri2007-07-24 23:33:11

Posted by souri on

Epiphany Games is a young, agile company developing game development software and online games.



The applicant should have a passion for UI design and development. Applicants should be very comfortable with OOP including implementing standard design patterns and working with memory managed code. The applicant should be proficient in C++ and have experience in researching techniques and general game development.



Requirements:

Knowledge of C (3+ months) and Managed C++.NET (6+ months).

Basic knowledge of usage of DirectX.

Good documentation skills.

Good communication skills.

Ability to work unsupervised.



Desirable Knowledge:

Shaders, 3D Vector and vertex math, GUI programming, Windows CLI Programming, Game Engines (any commercial engines such as Unreal Engine or CryEngine a big plus)

Degree in Computer Science or Software Engineering.

Microsoft Visual Studio 2005.

GPU programming.

At least 1 year employment experience.

Subversion.



Package:

Max Salary of 45k including super. This is an ideal position for a 1 year experience programmer or a recently graduated programmer. Pay review in 6 months. Flexible work environment.



Interview Process:

Please send the following with your resume.



2 C++ code snippets, demonstrating understanding of DirectX and managed C++.NET Code.



Full academic record and record of employment.



2 References. Academic references are accepted, however Employment references preferred.





Contact Morgan Lean with all required documents and code samples on the following email address morgan.lean@epiphanygames.com.au



www.epiphanygames.com.auSouri2007-07-24 23:33:11