Well now that the polycount comp is done and stone fest is over I've had time to make a start on this comp :).
I haave only just started on the upper bit of the leg but I'm petty happy with the rest so far for a frist past.
Nice model so far, but I'm interested in seeing a concept. I don't believe that good design works 'backwards' but drawing a concept to fit a mesh.
Not that I'm saying you've done that, I just think the best designed characters/levels/games etc start on paper first. More of a thought than anything else.
do you have some sort of concept to show of it or a description of what it is?