White Noise Games are looking for a Texture Artist to fill a 3 month contract.
This is currently a contract position that could lead to ongoing employment for the right candidate. It is a creative position that will require strong traditional art skills and a working knowledge of 3D applications and procedures. Please send examples of your best work, preferably texture pages and pictures of the finished models with maps applied.
For more information regarding the position please refer to our jobs page at: http://www.whitenoisegames.com/jobs.htm
Requirements:
- Proven traditional artistic skills, (Formal training desired but not required).
- Be able to generate art under pressure and within a time frame.
- Ability to generate art based on verbal or written descriptions.
- Ability to produce art in varying styles and levels of realism.
- Willingness to learn and adapt in a team environment.
Additional Criteria:
- Understanding of real-time 3D graphics and art creation processes.
- An interest in games and game creation.
- Experience with digital painting tools such as Photoshop.
Submission Guidelines:
Please send samples of -
- Examples of your strongest skills in any medium; painting, drawing, digital painting.
- Particular emphasis should be made to the use of colour.
- A CD/DVD is preferred. We do accept hard-copy, however please try and make A4 the largest size.