Hi there,
I've just started a 3d modeling course at the AIE and wanted some books to learn from in my spare time.
Any suggestions? I have 3ds Max version 5.
Thanks for your time.
Dan
I'll recommend Steed's Animating Real-Time Game Characters book, some rather nice principles in there. I only hold back on recommending Modeling a Character in 3DS MAX as you can find most of the info online (I still think Andrew Eglington's tutorial the best to learn from IMO.)
If you haven't already, the Tutorials book that comes with MAX should be the foundation. Branch from there. Mightn't be centred on game stuff, but will give you a better knowledge of MAX and various forms of work.
i havent read any books on the topic, but check out these, they seem to have good reviews:
[url="http://www.amazon.com/exec/obidos/tg/detail/-/0471215481/qid=1061265290…"]3-D Human Modeling and Animation, Second Edition[/url]
[url="http://www.amazon.com/exec/obidos/ASIN/0571202284/qid=1061265334/sr=2-1…"]The Animator's Survival Kit[/url]
[url="http://www.amazon.com/exec/obidos/tg/detail/-/1401827551/qid=1061265562…"]Harnessing 3ds max 5[/url]
[url="http://www.amazon.com/exec/obidos/ASIN/0970801505/qid=1061265600/sr=2-3…"]3ds max: Organic Modeling Training CD[/url]
[url="http://www.amazon.com/exec/obidos/tg/detail/-/1931769168/qid=1061265761…"]Advanced 3ds max 5 Modeling & Animating[/url]