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Uppercut Games releases EPOCH for iOS

Uppercut Games, the new indie studio formed by Ed Orman, Andrew James and Ryan Lancaste, promises to bring AAA quality to mobile and downloadable games. With a combined experience of 38 years in games development and past titles including Fallout: Tactics, Freedom Force, Tribes: Vengeance, Bioshock, Bioshock 2, and XCOM credited to their names, it would seem that AAA quality games is in their genetics.

With the release of EPOCH today, it looks like Uppercut Games is keeping their promise as their cover-based shooter oozes all the hallmarks of a triple A game with similar production values and attention to detail given to all aspects of EPOCH's development, from the concept art, game design, cinematics, and story telling. It's also pretty hard to miss the incredible aesthetics in EPOCH as well, supported by the power of the UDK game engine.

The single player campaign in the game will reveal the engrossing story behind the post-apocalytpic world of EPOCH. Surviving hordes of robots is the aim of the game, and you'll be able to collect scraps of enemies between each round to level up your own character's abilities. EPOCH is a universal app that takes advantage of the power of iPhone 4 and iPad2 and is available now on the App Store.

For those who'll be attending Game Connect: Asia Pacific 2011 next week in Melbourne, Ed Orman and Ryan Lancaster from Uppercut games will be presenting a talk on developing EPOCH for iOS with UDK.

Submitted by wolf (not verified) on Thu, 10/11/11 - 10:47 PMPermalink

I thoroughly endorse this product.
It is very pretty, and fun to play.

Submitted by Anonymous (not verified) on Mon, 14/11/11 - 9:08 AMPermalink

I concur, this game is TIGHT.
Anyone know what the licensing fees / terms for UDK on iOS are like these days? Here's hoping they can convert a thick revenue stream into some healthy profit...

In reply to by wolf (not verified)