Heres the latest piece I'm working on for a Cgtalk comp.
Tweedle Dum and Tweedle Dee have been sewn together by the Mad hatter during a drunken tea party gone wrong. lol
Concept
[IMG]http://www.inkmancomic.com/dean/WIP/Tweedleconcept.jpg[/IMG]
Model so far - 4414 polygons
ball and chain - 422 polygons
Model without ball and chain - 3992
The comp requires the model to be under 4000 so for that I'll remove the ball and chain.
[IMG]http://www.inkmancomic.com/dean/WIP/tweedleheadwip.jpg[/IMG]
[IMG]http://www.inkmancomic.com/dean/WIP/tweedlewip01.jpg[/IMG]
[IMG]http://www.inkmancomic.com/dean/WIP/tweedlewip02.jpg[/IMG]
Finally finished my comp entry for cgtalks twisted fairytales.
[img]http://www.inkmancomic.com/dean/WIP/tweedlemoneyshot.jpg[/img]
Fantastic model, has real character which is strangely enough getting kind of rare these days.
Only crit I can offer is to try and improve on your metals and fabrics - hard edging wrinkles where they pinch in at joints and smoothly flowing and evening out is key in fabrics. Your metals could really do with some rim highlighting. Other than that, pop the highlights a little more from your main topdown light source.
Looking good, keep it up
Thanks for that J.I, I try hard to give my characters a bit more depth, doesn't always happen but its good to hear you think I suceeded with this guy.
Your right about that metal and fabric, I was never happy with them, even the skin urks me actually, the shadows are too 'black'.
One of the things I'm really looking forward too at work is picking up my texturing skills so hopefully you'll be seeing some better quality in my personal work.
BTW, I like the way you critique, its a rare thing to have someone give constructive crits these days.
Cool, I love the flab under the man boobs, and the loose pants, tiss with the godness.
Pantmonger