Hey everyone,
I havent posted here in a long long time, thought I would show what ive been tinkering away on over the past couple of weeks.
I chose to work on something completely different to anything I've ever done, so I picked a character from the kingdom hearts games, Kairi.
I originally set out to capture her as closely as possible but I soon felt compelled to make the design mine instead, and mature her just a few years.
For every problem I started to solve I started to see a dozen others pop up and before i knew it i was going backwards, so thats where i decided to leave it.
This is my Kairi,
I hope you enjoy looking at her cheeky smile as much I've loved building her.
The model looks beautiful
The model looks beautiful the lighting is really nice too her face is so cute, I loved that game and u have portrayed her very nicely. I like how you aged her and gave her a keyblade, Its a shame the shoes don't look finished.
I'm really interested in a Wireframe as well!
Thanks buddy :) Yeah some
Thanks buddy :)
Yeah some pinching going on between the index and middle finger doh! never mind, will improove that for the next character! Wireframe wouldnt be too helpful as its about 250k poly I think!
Neffy wow! i cant believe
Neffy wow! i cant believe your still kicking around here as well! I kind of dissapeared from sumea for a good 4 years or so i think, you probably dont remember the old bastards like me, malus or pantmonger! But I remember you!
Thanks for the comment, I totally agree with you about the shoes, argh! they needed the sole design and colours.
I remember you =D and the
I remember you =D and the nice comments you gave me on my first challenge !
You've done a good job, nice render too.
I do notice some wierdness with the hands, but hands are hard to do.
Mind posting a wireframe so we can see your poly distribution?
Dane Brennand - Texture Artist