Hey there, I want to make a suggestion, to have a 'Welcome to New Members' section or sticky topic. I'm new and it seems a little intimidating to start posting here . A 'Welcome to New Members' topic would be nice to tell people a little about yourself. I've seen it work for other forums and it's a great start for new people to post.
I'm not sure why it's intimidating for new members to post! The posters are a friendly and helpful bunch here (well, in the forums, anyway )
Thanks for the suggestion, I've made this thread the hello / introduction thread for everyone to post in, regular members included!
I guess should lead by example. I'm Souri, tireless administrator and owner of Sumea. Been at this gig for almost five years now, and have seen the industry grow in leaps and bounds since the site first popped up in 2002. I've actually been keen to learn about the local industry long before that (which explains why I had saved some of Beams website from around '99 or why I remember visiting Tantalus's website where they had a comic adventures of some Greek god, and the requirement for modellers to send in for a job was a 200 polygon car!). To pinpoint exactly when the local games industry fascinated me was when I first found out that "The Way of the Exploding Fist" on the C64 was developed in Australia, and after that a bunch of Queenslanders made a point 'n click adventure Amiga game called "Flight of the Amazon Queen".
Hi my name is Neffy i am the commander of green aliens !
I'm working full time as a level designer at Redtribe on there recently announced game Looney tunes, which is uber cool. I studied for 2 years at AIE Canberra where I designed and was lead artist for the bestest game in the world Jungle Escape which is about a green alien.
I?m currently craving Dim Sims and home time. Neffy2007-02-04 22:52:07
Hi all. :)
I'm Dale, been around for a while but more as a reader. Should really post more eh? ;)
Anyways, for the last two years I've been working with Firaxis Games on Civilization VI, Warlords, CivCity and an as yet un-announced product. I also worked on Arabian Lords by Breakaway Games. My involvement has been on the scenario design side, which has resulted in Firaxis letting me do something HUGE which I'll be able to tell you more details about later. :)
But unfortunately it doesn't pay the bills (part-time no-pay high-exposure gig) so I'm doing senior sys admin stuff as well whilst looking for a full-time games job in Melbourne. Just hoping the Firaxis stuff pays off sometime soon. :)
Dale
Greetings and salutations, my name is Kane.
I have been floating around Sumea for quite some time, but of late I have not been quite as active as I have been in the past.
For the passed few years I have been studying a Bachelor of Computing at the University of Tasmania in Launceston, and with any luck I will complete it this year.
I am also the winner of one of the Sumea Programming Challenges from a few years back, where I won by default because no one else entered.
I am currently craving Alicia Silverstone, and always craving home time.
Y helo thar!
I am Doble, I just recently finished a course in 3D and I'm now looking for work while tutoring part time at my college.
I like long walks on the beach, evenings by the fire, and pwning noobs.
I'm a gamer by heart, and as such I'm looking for work in the games industry, im currently working on improving my showreel to increase my chances of getting work.
I'm craving caffiene, and chocolate.
- Doble
wow..... I _swear_ I already posted to this thread.... but there it is, not there with all the others.......
oh well....
My name is Shane and I studied at the AIE last year with Neffy and Shika (dont think any of the other lazy bums post here)....
I am currently working as a level designer at Micro Forte in Canberra on something or other..... probably some sort of game.....
I like good things, and Im not a big fan of most bad things.... purple monkey dishwasher
Well I guess I'd better introduce myself now ;)
Hi, I'm Laura.
I was born in little old Adelaide but I moved to Melbourne to study a BA in games graphics design at RMIT. I'm in my second year and absolutely loving it! Video games are my life and I'm also a self confessed geek. I hope I can get a job in Melbourne after I finish my course, or else I'll bugger off to the UK or something.
I started playing games with the Commodore Vic-20; playing Space Invaders and Pacman. The DOS era was my biggest influence. My all time old favourite game is still Jazz Jackrabbit.
Right now I'm enjoying picking noses and shaking champagne bottles on Wario Ware: Smooth Moves on the Wii.
Nice to meet you all, and dims sims rule!
Im Ben/MoonUnit and i havent been here for so long and for that i am sorry. Ive been wrapped in uni amongst other things. My aspirations to work in the game industry are being tested by my aspirations to work in games journalism amongst other things. Im currently at work on a video journalism project of sorts that i may end up posting here if we get things going.
Hey gang, sorry its been so long. What happened to this place though. There used to be so much more life
(better start my post on topic) -- Hi Skyla. I'm John, I have only been an occasional visitor of recent months, but been more or less a regular visitor and contributor for a few years with some 2d art (I'm a wanna-be concept artist).
(getting off topic) -- Moonie, it has been quite here this year hasn't it! I'm hoping the quick activity, nude man with wings, might get a few people back into the habit of regular posting (myself included).
Well don't worry John you can rest easy.... because I'm back...
I'm Daniel
I've been a Sumean for quite some time now though have sporadic blurts of posting then large periods off.
Been in the bizz about 4 years now, started in Concept Art in Brisbane for Fuzzyeyes though went to Design after about 6 months, then Design in Melbourne for Red Tribe (Hey Neff) and now in Perth doing the same for Interzone which I'm really starting to like.
I've always done stuff in an unorthodox way, I failed highschool (or should've anyway) I didn't do uni, failed tafe, failed qantm, though managed to land one of the hardest gigs in the industry. At first I thought it was a fluke (and maybe it was) I could barely get an interview without the creds and most would judge me before they met me, but now that I've been working alongside some very top end people from the largest companies in the world and they're saying I've got it right, I'm starting to realise unorthodox sometimes works.
I'm still just starting, but I'm definitely now on a roll, so go your own way kiddies :)
http://www.myspace.com/benkei_bee
(Yes I am on myspace as tragic as that is, if you are too then add me) Thats got some of my drawings and a sample from one of my novels on it. I love to write, I have about 6 or so novels on the go but I just have to get off my ass and wrap them up.
I'm loving my job, though I don't know many people in Perth so if you're here, give me a bell.
Hello all I'm Derek. I'm a programmer living in Adelaide. I joined this forum a few years ago but haven't really been too active in this forum. Some people may know me from working with me at Ratbag and Krome.
My personal website is www.megaderek.com
There are some demos from my personal projects there, most notably the PC racing game. Yeah I have myspace too http://www.myspace.com/megaderek set to private but feel free to send me a friend request.
Hey Derek, good to see you here mate :)
I guess I should formally indroduce myself while I'm here.
My name is Chris, and I operate a Sunshine Coast based company called Virtual Mechanix.
We're quite a niche company, specialising in supplying vehicle models for games. Over the past year we've been busy creating vehicles for the upcoming Xbox 360 title PGR4 - and a couple of other (as yet unannounced) titles
We've also been busy developing our own IP in the form of a racing simulator for an F1 team... I've been a huge fan of the sport for many years so having the opportunity to work closely with a team is extremely exciting and also a great learning experience for us.
Heys all
I'm Tim, and I literally just joined because I'm looking for a career change, and want to see what I'm (potentially) getting myself into. I recently tried applying for the QA Analyst role at Team Bondi...seems that industry contacts are key.
From what I've seen on the forums it looks to be a good place to read up...I'll add my 2 cents where I can.
Adam Mckern from Nigredo Studios.
I have had a fair amount of experience in dev work (levels, code, and of late crazy bump).
I enjoy playing Natural Selection, where i help run CustomFactor, and meeting up with mates from AtomicMPC at the annual m33t.
I don't have much of a life outside of work, and being a Internet hermit, but do have a partner i try and spend time with.
Hi everyone,
I've been here before, always wanted to work on some independent games but I am currently working part time to earn money as well as studying full time. I currently put in a small number of hours a week into games development but not enough to make any significant progress.
good things come to those who wait!
Just about finished off my undergrad degree in Computer and Mathematical Science (Major in Applied Mathematics) after which I will stay on at University to do Honours.
I have a myspace too, sadly
http://www.myspace.com/plain_steve
Feel free to add me ...
Email me at maitrek_bw@hotmail.com if you ever have any maths troubles although I do realise that it's no longer as big an issue in computer games production. However - you never know when you might want to know more details about complex analysis and sets, harmonic functions, fluid flows (my future area of speciality), stochastic modelling, statistical models, traffic data and other such little nasties! If I don't know straight away I'm always happy to do some hard yards and research for ya anyway!
Also, I do tutor high school and first year uni level and am always happy to help out with any little questions that some of us poor students get thrown at us under the guise of being 'educated' :)
Sorry, missed this thread :)
Hiyas, my name is Boon. I'm currently working on a 3D animated children's television series, due out... soonish! I began my contract on the character development team (rigging, skinning, tools development, pipeline, etc.) but due to the short term of the contract, moved into lighting and rendering when it expired.
I completed a BFA - Honors at QUT a few years ago. My main interest is in storytelling. Fun, fun! What began as a hobby, became my career, so it was time to find a new hobby. I took up photography.
I've worked as a web developer, flash designer/programmer, some volunteer work on a number of UT2004 mods, a sales assistant, a store manager, and a child care worker. Really.
I can't draw a straight line. I can dislocate my jaw on demand.
I like pancakes and ice cream. Russel Crowe makes me instantly rage at the sight of him. George RR Martin is an exceptional author (his prolific use of the "c" word continues to astound me). I love too many games to list, though I'll say Silent Hill, Resident Evil, ICO, Shadow of the Colossus, almost any FPS, World of Warcrack: The Burning Cocaine, and twitch shooters. System Shock 2 was the best game ever made.
I do believe in global warming.
I don't believe in Uwe Bole. No one could possibly be that bad.
<3 boon
Hi everyone, it has been 3 months since my last post. yeat another redtribe monkey. my life is mostly code, and when eyes get too tired to code at home or work, go out dancing :)
i should get back into post more regularraly but no longer have excessive amounts of artwork to pimp (hard to pimp code when there is not visible feedback)
Hey everyone,
My name is Tim, I'm currently an undergraduate at the University of Technology Sydney (UTS) studying Engineering with a major in software. I am a final year student, and the main focus of my studies has been on game programming, but more specifically the technical graphics based side.
At the moment I am working on my honours project, which is a study of the current real time rendering techniques and how they contribute to realism in rendered scenes, and which effects are 'better' with regards to quality and performance.
In addition to the thesis work I currently tutor 'Game Programming' and 'Game Design' and work part time as a Junior Engineer at a software company in the city, unfortunately the gaming landscape is quite barren here. After I graduate I hope to move interstate and into games as it is the main reason I went into software in the first place.
I love programming shaders, and making nice effects, and looking at the programming forum it seems like there is room to have a few shader programming mini competitions which I think would be a pretty fun thing to play around with.
Nice to meet you all!
G'day all,
I'm Pete from over at BrownBot, I've been hanging around here keeping an eye on things for a while, I find the interface a little wacky so I haven't been real active on the forum or the site, I figured it's time to start getting involved.
I'm a Senior Analyst Programmer by day and bedroom game dev by night. Recently I've been getting into Microsofts XNA, we use .NET/c# at work and I've learnt OpenGL and some DirectX over the years so I've been getting some great results pretty easily.
Eraser was my first complete XNA project, I knocked it up over a couple of months for the SHMUP-DEV forum competition, it placed mid field, I was away for 6 weeks half way through the comp and the sketch graphic styling wasn't fully realised.
I'm currently working on Ride the Fury, the gameplay style is evolving as I write it, my orginal "one punch" fighting game idea wasn't all that much fun as it turned out... the basic idea is a 4 player competative co-op game to play on the xbox 360 with my drunk mates (who aren't nessisarily hard core game players)
All my current stuff is non-commercial, it's really just a creative outlet, maybe one day the code base could be used otherwise (I've got a couple of ideas on the back burner), So I'm completely open for suggestions or some collaboration, it's tough getting everything done on your own, drop me a line if you'd like to contribute.
Check my code blog to see how I've been progressing with "Ride the Fury".
Check my life blog if you'd like to know a bit more about me.
Hi Everyone,
My name's Anthony and I'm currently residing in Brisbane. I've been reading some posts here and thinking about joining for quite some time now and I finally took the step to sign up.
I'm currently studying a double bachelor of Information Technology/Multimedia at Griffith Nathan (3rd Year), majoring in Interactive Entertainment and Software Engineering. This semester I'm also co-lecturing Interactive Entertainment Programming (2nd year course).
I've dabbled in games programming and 3D modelling and animation for a while now but I'm yet to do anything... notable I guess.
I joined Sumea to share my project ideas and progress and get feedback from the community as to how I'm going. I also intend to do the same for others, cheers and hopefully I'll be a regular poster.
Anthony
Welcome! Don't be shy :)
- Doble