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Panzer IV

Submitted by nooba on

This is the most complex model I've ever attempted.. I hope you like it!

Wireframe

The current polycount is: 5935

Submitted by MoonUnit on Thu, 30/11/06 - 6:42 AMPermalink

Looks great, allthough i notice that allmost nothing is connected (as in welded vertices) to other sections. Downs the polycount but thatll be a lot of wasted texture space. That aside, it looks really great. You going to texture it?

Submitted by nooba on Mon, 04/12/06 - 9:00 AMPermalink

Thanks for the comment. Having things not connected seems the best way to do it for games, Imo. And I'm going to try and texture it

Posted by nooba on

This is the most complex model I've ever attempted.. I hope you like it!

Wireframe

The current polycount is: 5935


Submitted by MoonUnit on Thu, 30/11/06 - 6:42 AMPermalink

Looks great, allthough i notice that allmost nothing is connected (as in welded vertices) to other sections. Downs the polycount but thatll be a lot of wasted texture space. That aside, it looks really great. You going to texture it?

Submitted by nooba on Mon, 04/12/06 - 9:00 AMPermalink

Thanks for the comment. Having things not connected seems the best way to do it for games, Imo. And I'm going to try and texture it