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Level Designer needed ASAP

Submitted by Interpro on
Forum

Hey guys,

I have 2 roles available for experienced level designers, these roles are for an immediate start, salary NEG.

If you have proven experience in this type of role and wish to know more please contact me.

Please see job spec below:

Responsibilities:

?Working in conjunction with Game Designers, Level designers are responsible for using our in-house scripting tool to trigger game events, cut-scenes and fine tune NPC behavior.

?Implementation and testing of assets to ensure game vision is upheld
?Building, constructing and designing levels of a console games
?Play testing of levels to ensure that game play matches the documentation
?Implementing cut scenes and working closely with the cut scene team
?Fine tuning and tweaking all elements of the level design process and game play mechanics
?Perform additional tasks as requested

Skills, Knowledge and Experience:

?Experience with 3rd party level design editors (UnrealEd, Doom Edit etc) or existing in house game development editors
?Ability and understanding of working in a 3d Environment
?Thorough understanding of the game production process
?Excellent written and oral English communication skills

Cheers,

Roy

Submitted by DaleK on Wed, 09/08/06 - 6:50 PM Permalink

Hi Roy,

What city is this in?

Submitted by Interpro on Wed, 09/08/06 - 7:47 PM Permalink

These roles are for Brisbane, however one of my clients may need someone in Adelaide or Melbourne. These are not confirmed at the moment.

My client will pay relocation costs for anyone that is successful that does not live in Brisbane.
Roy

quote:Originally posted by DaleK

Hi Roy,

What city is this in?

Posted by Interpro on
Forum

Hey guys,

I have 2 roles available for experienced level designers, these roles are for an immediate start, salary NEG.

If you have proven experience in this type of role and wish to know more please contact me.

Please see job spec below:

Responsibilities:

?Working in conjunction with Game Designers, Level designers are responsible for using our in-house scripting tool to trigger game events, cut-scenes and fine tune NPC behavior.

?Implementation and testing of assets to ensure game vision is upheld
?Building, constructing and designing levels of a console games
?Play testing of levels to ensure that game play matches the documentation
?Implementing cut scenes and working closely with the cut scene team
?Fine tuning and tweaking all elements of the level design process and game play mechanics
?Perform additional tasks as requested

Skills, Knowledge and Experience:

?Experience with 3rd party level design editors (UnrealEd, Doom Edit etc) or existing in house game development editors
?Ability and understanding of working in a 3d Environment
?Thorough understanding of the game production process
?Excellent written and oral English communication skills

Cheers,

Roy


Submitted by DaleK on Wed, 09/08/06 - 6:50 PM Permalink

Hi Roy,

What city is this in?

Submitted by Interpro on Wed, 09/08/06 - 7:47 PM Permalink

These roles are for Brisbane, however one of my clients may need someone in Adelaide or Melbourne. These are not confirmed at the moment.

My client will pay relocation costs for anyone that is successful that does not live in Brisbane.
Roy

quote:Originally posted by DaleK

Hi Roy,

What city is this in?