Character modeled that is based of another character for a Quake 4 Mod. So far around 3400 tris. Started to texture the model last night. Very work in progress at the moment. Comments and crits are appriciated.
agreed on the tie, id extend that down a bit. Also try to avoid an over saturation of grey in the texture as at the moment he's looking a bit too close to the wireframe render in colour! I know its WIP but dont forget to add some elements of blue in your grey for example (assuming your sticking with grey)
Hey Cody, model looks good. Some of the texture could use a tweak, like the collar around the coat top looks a little low (or did you model that on?. The creases at the bottom need to be looser, since they dont really tighten up down there; they hang more then anything. And what about a belt? Also his tie could be a little longer to look like he is more neater ;)