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Archer Character Model

Submitted by codyalday on

Been doing this Archer Model every now and then after work. Still a lot of work to be done to it. Going for a samuari / ninja style archer. I ripped the boots of the other character that I done and slapped them on this character for the time been as I am unsure of what to do with them.
Around 4000 tris at the moment including all the items and equipment and aiming for around 4500. Hopefully create normal/bump/spec maps for this. Comments and crits are appriciated.

[img]http://www.sumea.com.au/simages2/1852_AL.jpg[/img]

[img]http://www.sumea.com.au/simages2/1852_CL.jpg[/img]

Edit: (Updated Picture)

Submitted by LiveWire on Fri, 27/01/06 - 9:23 PMPermalink

looks really nice, but the lgiht grey shadidng agains the dul background makes it really hard to see detail. could you post it again against a clearer background, and possibly with wireframe

Submitted by MoonUnit on Fri, 03/02/06 - 4:16 AMPermalink

pretty impressive cody, i really dont have anything to crit here

Posted by codyalday on

Been doing this Archer Model every now and then after work. Still a lot of work to be done to it. Going for a samuari / ninja style archer. I ripped the boots of the other character that I done and slapped them on this character for the time been as I am unsure of what to do with them.
Around 4000 tris at the moment including all the items and equipment and aiming for around 4500. Hopefully create normal/bump/spec maps for this. Comments and crits are appriciated.

[img]http://www.sumea.com.au/simages2/1852_AL.jpg[/img]

[img]http://www.sumea.com.au/simages2/1852_CL.jpg[/img]

Edit: (Updated Picture)


Submitted by LiveWire on Fri, 27/01/06 - 9:23 PMPermalink

looks really nice, but the lgiht grey shadidng agains the dul background makes it really hard to see detail. could you post it again against a clearer background, and possibly with wireframe

Submitted by MoonUnit on Fri, 03/02/06 - 4:16 AMPermalink

pretty impressive cody, i really dont have anything to crit here