I'm a real newby at Studio Max and I applied a timber map to a model and it was fine, so I fiddled with some settings and now it is all orange, reverse fiddling didn't help.....help
moved to artist discussion.
bowlr: you haven't really given anything to work out what you fiddled with and how it affected it. You could've done any number of things really to make it volatile like this (eg, put the tiling to 0, 0, or given it funky uv's, rotated it in depth so it's only looking at a single pixel, etc). My advice would be this:
admittedly, you are new to max. Take it as a learning experiance, hit the little X button in the material editor and make it again, this time paying attention to what you're fiddling with and how it effects it.
You should post questions like this in the artist discussion area rather than general chat.