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aircraft painting

  • Seems to have been a while since I did a character design, and the first i have completed in a pen and marker technique!

    Brief was fairly open: Barbarian Warrior, something along the lines of Conan.

  • More additions in my folio redesign. I'm done with creatures (for now) and on to environments.

    will post in exhibition section for crits etc.

  • currently re(x3)doing my illustration folio. Aiming to get it looking more 'professional concept artist' and less... stinky! ... no I mean less aimless illustrator ...less whatever it was!

    So fingers crossed this is latest work is on the…

  • 3rd in my series of roadster concepts- Overall theme of this personal project was to explore design variations within a roadster format.

    This addition to the series was created entirely in Photoshop (except the mags, I admit I appropriated…

  • The latest sketches from my sketch book, With a bit of colour added. Will post them to the exhibition section too for comments :)

  • Yet another painting in my Architecture series, possibly the last one for this batch. Definitely the most finished one so far, although technically still a WIP (I've glossed over the ocean for starters)

    It will be added to my thread in the…

  • This time some architecture/city-scape concept sketches. I have done very little of this type of subject matter in the past (virtually none!) so I thought it would be a good subject to have a practice at.

    As with my previous postings, I…

  • Sketches examining a roman/greek style guard. This work in progress has been posted in the Exhibition section for comments/crits.

    ...I will get onto an avitar soon!

  • sketches in progress. Still needs some technical design aspects addressed (thanks for the feed back folks)

  • I have been sketching some quadruped vehicles recentily (a topic that I have not had a lot of practice with.) I am also experimenting with colouring techniques > Aiming for a fast technique that helps to describe the forms/volumes, and matches…

Submitted by Johnn on

This weekends project - finally finished... I think!
Those of you with photographic memories will remember some 'SpaceRacer' concepts that I posted some time ago. Well I have revisited one of the designs, revised some details and completed a painting. I have included a link to the original sketch for those that want to see what it evolved from.

Done entirely in photoshop (actually about 10 lines on the grill at front were done in Freehand - easier, faster and more accurate for parallel, smooth, curved lines)

[img]http://www.sumea.com.au/simages2/258_JohnNewall_aircraftL.jpg[/img]

[img]icon_paperclip.gif[/img] Download Attachment: [url="http://www.sumea.com.au/forum/attached/johnn/2005327211637_spaceracer_s…"]spaceracer_sketch.jpg[/url]
32.96 KB

Submitted by conundrum on Tue, 29/03/05 - 12:04 AMPermalink

nice work, reminds me of John Wallin's painting style. one thing which looks a little off is the right hand part of the nose, which seems a bit skewed in terms of perspective (might just be me). thats all though otherwise its great, a nice sense of realism.

Submitted by Makk on Tue, 29/03/05 - 9:18 AMPermalink

Great execution John. Its been enjoyable watching you improve with each new piece.
Metal work is great, especially on areas where it scratches/chips.
Rocket though doesnt look up as good as the ships rendering, which is a bit weird. It might be the black bits on it as they arent rendered as sharply as the rest. Perspective on it looks like it might be a little off aswell, like the tip of it faces inwards towards the ships body. No thing major though as the perspective as a whole is quite good.
Nice colour scheme as well.

Submitted by Johnn on Thu, 31/03/05 - 9:56 AMPermalink

thanks for comments guys. All the perspective is probably slightly off as I only did a quick sketch 'by eye' for the base drawing - didn't think that It was going to become such a finished piece initially!

The black sections of the rockets are quite ambigious regarding material representation aren't they :( at the end of the day it reflects my indecision with them really - a detail I struggled with.

gotta admit MoonUnit, I'm not a fan of the pen tool in photoshop and always use a dedicated vector program for vector art, even if that requires working between 2 programs. I find Freehand and Illustrator more accurate, more flexable and faster that photoshop by miles... a lot of miles!

I'm going to attempt to do another one following the same process. If it comes out as well I'll post it up too.

Submitted by MoonUnit on Fri, 01/04/05 - 2:36 AMPermalink

oh no kidding, if you set out to do vector art then photoshop is really not where you should be heading. but its a pain to involve another program when u just want a couple of curved lines.

Submitted by Lechy on Fri, 01/04/05 - 4:37 AMPermalink

Cool, this is my first post on sumea. The ship design is pretty cool, but the execution seems half finished. That is what bothers me the most. I look at the weathered green paint and think cool then i see the engine and I go hmmmm. But if it is just a concept then its ok to do that. Also you seem to have a strange mix of sharp lines and blurry lines which is a bit inconsistant. cheers.

Posted by Johnn on

This weekends project - finally finished... I think!
Those of you with photographic memories will remember some 'SpaceRacer' concepts that I posted some time ago. Well I have revisited one of the designs, revised some details and completed a painting. I have included a link to the original sketch for those that want to see what it evolved from.

Done entirely in photoshop (actually about 10 lines on the grill at front were done in Freehand - easier, faster and more accurate for parallel, smooth, curved lines)

[img]http://www.sumea.com.au/simages2/258_JohnNewall_aircraftL.jpg[/img]

[img]icon_paperclip.gif[/img] Download Attachment: [url="http://www.sumea.com.au/forum/attached/johnn/2005327211637_spaceracer_s…"]spaceracer_sketch.jpg[/url]
32.96 KB


Submitted by conundrum on Tue, 29/03/05 - 12:04 AMPermalink

nice work, reminds me of John Wallin's painting style. one thing which looks a little off is the right hand part of the nose, which seems a bit skewed in terms of perspective (might just be me). thats all though otherwise its great, a nice sense of realism.

Submitted by Makk on Tue, 29/03/05 - 9:18 AMPermalink

Great execution John. Its been enjoyable watching you improve with each new piece.
Metal work is great, especially on areas where it scratches/chips.
Rocket though doesnt look up as good as the ships rendering, which is a bit weird. It might be the black bits on it as they arent rendered as sharply as the rest. Perspective on it looks like it might be a little off aswell, like the tip of it faces inwards towards the ships body. No thing major though as the perspective as a whole is quite good.
Nice colour scheme as well.

Submitted by Johnn on Thu, 31/03/05 - 9:56 AMPermalink

thanks for comments guys. All the perspective is probably slightly off as I only did a quick sketch 'by eye' for the base drawing - didn't think that It was going to become such a finished piece initially!

The black sections of the rockets are quite ambigious regarding material representation aren't they :( at the end of the day it reflects my indecision with them really - a detail I struggled with.

gotta admit MoonUnit, I'm not a fan of the pen tool in photoshop and always use a dedicated vector program for vector art, even if that requires working between 2 programs. I find Freehand and Illustrator more accurate, more flexable and faster that photoshop by miles... a lot of miles!

I'm going to attempt to do another one following the same process. If it comes out as well I'll post it up too.

Submitted by MoonUnit on Fri, 01/04/05 - 2:36 AMPermalink

oh no kidding, if you set out to do vector art then photoshop is really not where you should be heading. but its a pain to involve another program when u just want a couple of curved lines.

Submitted by Lechy on Fri, 01/04/05 - 4:37 AMPermalink

Cool, this is my first post on sumea. The ship design is pretty cool, but the execution seems half finished. That is what bothers me the most. I look at the weathered green paint and think cool then i see the engine and I go hmmmm. But if it is just a concept then its ok to do that. Also you seem to have a strange mix of sharp lines and blurry lines which is a bit inconsistant. cheers.