Hey all,
Decided to post my head from a polycount thread for feedback and crit:
[img]http://www.fizzygames.net/myface1.jpg[/img]
Just got a tablet so i took it for a spin, texture is x256 by me, the model is by shimmer from the polycount forums.
Here is mine.
Insert Image: [img]http://www.sumea.com.au/forum/attached/3DArty/200511215524_testhead.jpg…]
Ok this is the next one. the skin on this one was a lot of fun for me as I have not done darker skin till now.
No refrence was used. all hand textured as well.
3DArty
Ken Byrnes.
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An amateur built the ark and professionals built the titanic.
Insert Image: [img]http://www.sumea.com.au/forum/attached/3DArty/2005113205723_reff1.jpg[/…]
Not bad 3D arty - The eyebrows look a bit like berts from sesame street, and It looks more like this guy is diseased or suffering from a nasty skin condition - is that what you intended ?
The previous texture had just the right amount of grit for a marine that had been through the wars, but i feel that this guy is a tad overdone.
Hope that helps [:)]
thx. yes thats cool im not to sure what i was trying to do with this one but ugly was my main goal, I did not try for a photo real texture
for this one, A bit more practice with the darker skin me thinks.
3DArty
Ken Byrnes.
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An amateur built the ark and professionals built the titanic.
Hey guys, hope I don't seem to be hijacking this thread.
Like everyone else here I had a go at this skinning project, having never done this before, I was wondering if I could get some advice and critiques. Here's what I've pulled off so far. It's all hand done in Photoshop, but I can't seem to get away from the painty look.
I wanted a more photoreastic result like you guys, so yeah, quite bluntly, what's the secret? Any tutes I can look into?
[img]icon_paperclip.gif[/img] Download Attachment: [url="http://www.sumea.com.au/forum/attached/IronhideNT/2005115101544_scarygi…"]scarygirlhead.jpg[/url]
85.33?KB
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Hi there IronhideNT[:)]
Ive made this up for you to try.
Here are some skin tones you can try and see what you can come up
with.
Photoreal art does take some work to get it looking good, But you will need to start with the base texture first. Have a look at photos of faces, find a face you like and brake it in to small squares,
and work with one squares at a time, so you get to know how that part looks and try and match it as best as you can. This is how I
got started and from there on it just takes time and the squares just get bigger and bigger.
But its mostley practices practices and more practices.
I hope this helps.
3DArty
Ken Byrnes
Insert Image: [img]http://www.sumea.com.au/forum/attached/3DArty/2005115121942_faceref.jpg…]
There is allways room for inprovement[:)]
Here is an update on my dark skined face.
3DArty
Ken Byrnes
Insert Image: [img]http://www.sumea.com.au/forum/attached/3Darty/20051151502_newhead.jpg[/…]
Here?s a great tutorial on how to skin a photo realistic face, step by step:
[url]http://www.cgtalk.com/showthread.php?t=56847&page=1&pp=15
[/url]
Nice work 3darty and ironhide :), sorry for a very delayed reply been busy with alot of stuff. Ironhide, although I havent realy done alot of realistic stuff, blur and lots of layers works good for me (assuming your using photoshop), gives you more freedom to modify the layer instead of turning it into a burn/dodge mess, but everyones different, try them all and use what works best for you.
looks great, the hair seems to blur into the skin at one particular point on the forehead tho